Emergent Ivory Gromnus

ID 72791
Name Emergent Ivory Gromnus
Creature Type Gromnie
Code ace72791-emergentivorygromnus
Level 220
Tier 6
XP 1400000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 350 16% 16% 16% 24% 20% 16% 16% 16%
Chest 350 16% 16% 16% 24% 20% 16% 16% 16%
Abdomen 350 16% 16% 16% 24% 20% 16% 16% 16%
Upper Arm 350 16% 16% 16% 24% 20% 16% 16% 16%
Lower Arm 350 16% 16% 16% 24% 20% 16% 16% 16%
Hand 350 16% 16% 16% 24% 20% 16% 16% 16%
Upper Leg 350 16% 16% 16% 24% 20% 16% 16% 16%
Lower Leg 350 16% 16% 16% 24% 20% 16% 16% 16%
Foot 350 16% 16% 16% 24% 20% 16% 16% 16%
Horn 350 16% 16% 16% 24% 20% 16% 16% 16%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 350 16% 16% 16% 24% 20% 16% 16% 16%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 100% 83% 70% 100% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 410    
Endurance 480    
Coordination 490    
Quickness 460    
Focus 280    
Self 280    
Health 6100 Regen/sec 1
Stamina 4720 Regen/sec 2
Mana 2100 Regen/sec 0.4

Skills

Melee Defense 767
Missile Defense 650
Magic Defense 500
Deception 150
Jump 490
Run 500
Life Magic 505
War Magic 505
Light Weapons 725

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2128 Ilservian's Flame 2.05% Wiki
2170 Inferno's Gift 2.05% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Pierce 65 - 260
Hand Bludgeon 65 - 260
Foot Bludgeon 65 - 260
Horn Pierce 130 - 260
Breath Fire 150 - 300

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
4236 Ivory Gromnie Hide gromniehide 25% Wiki
3675 Ivory Gromnie Tooth gromnietoothivory 25% Wiki
24477 Sturdy Steel Key keychestextreme 4% Wiki
28195 Adolescent Ivory Gromnie Eye eyegromnieivory 3% Wiki
28213 Ivory Gromnie Wings wingsgromnieivoryvod 3% Wiki