Electric Weeping Sword vs. Drudge Ravener (1610)

ID 25632
Name Electric Weeping Sword
Type MeleeWeapon (Crafting Info)
Code swordweepingelectric
Value 8,000
Burden 550 Burden Units
Usable Yes
Description A sword infused with the Heart of the Innocent.The weapon appears to be guided by a preternatural force seeking flesh and blood with great tenacity.
Links Wiki

Stats

Special Properties Attuned, Bonded, Ivoryable, Armor Cleaving, Unenchantable, Human Slayer
Skill Finesse Weapons
Damage 36.6 - 61, (36.6 - 61) Electric
Speed 5
Bonus to Attack Skill 21%
Bonus to Defense Skill 20%
Wield Requirements Your base Finesse Weapons must be at least 325 to wield this item.
Activation Requirements Arcane Lore: 50
 
Casts the following spells Moderate Finesse Weapon Aptitude
 
Spellcraft 300
Mana 800

Applying the effects of the power meter

Power Level
Damage before power modifier (Avg) 36.6 - 61 (49)
Power Level Modifier 150%
Damage after power modifier modifier (Avg) 54.9 - 91.5 (73)

Applying the effects of your damage rating

Damage Rating
Critical Damage Rating
 
Damage before damage rating modifier (Avg) 54.9 - 91.5 (73)
Damage Rating Modifier 105%
Damage after damage rating modifier (Avg) 57.65 - 96.08 (77)

Applying the effects of your primary weapon attribute

Buffed Coordination
Damage before Coordination modifier (Avg) 57.65 - 96.08 (77)
Coordination Modifier 259.5%
Damage after Coordination modifier (Avg) 149.6 - 249.33 (199)

Creature



ID 1610
Name Drudge Ravener
Creature Type Drudge
Code drudgeravener
Level 80
Health 258
Regen/sec 0.1

Applying slayer effects

This weapon has a slayer property of 340% for Human creatures but that is not applied to Drudge

Applying the effects of Creature Body Armor

Body Part
Electric-specific armor multiplier 38%
Effective AL for Electric before Imperil 53.2
Imperil Spell
Effective AL for Electric after Imperil 53.2
Damage before Creature Body Armor (Avg) 149.6 - 249.33 (199)
Creature Body Armor Damage Modifier 55.62%
Damage after Creature Body Armor (Avg) 83.2 - 138.67 (111)

Applying the effects of Armor Cleaving/Rending

Effective AL Before Cleaving 53.2
Effective AL After Cleaving 47.88
Damage before Armor Cleaving (Avg) 149.6 - 249.33 (199)
Armor Cleaving Modifier 58.2%
Damage after Armor Cleaving (Avg) 87.07 - 145.11 (116)

Applying the effects of creature shield protections

This creature does not have an available shield.

Applying the effects of innate creature resistance to Electric

Damage before Creature Resistance (Avg) 87.07 - 145.11 (116)
Electric Damage Modifier 23%
Damage after Creature Resistance (Avg) 20.03 - 33.38 (27)

Applying the effects of resistance cleaving/rending

This weapon has no resistance cleaving properties

Simulation of 100 Post-Armor Strikes

Combines non-crit and crit damage for a simulation of damage over time

Non-Crit Damage Per Strike (Avg) 20.03 - 33.38 (27)
Weapon Critical Frequency 10%
Number of Crit Strikes 10
Number of Non-Crit Strikes 90
Weapon Critical Damage Modifier 200%
Crit Damage Per Strike 67
Total Combined Damage 2,473 - 3,674
Avg Damage Per Strike 31