Sword of Lost Hope vs. Drudge Ravener (1610)

ID 24601
Name Sword of Lost Hope
Type MeleeWeapon (Crafting Info)
Code swordlosthopebluewhitenew
Value 0
Burden 450 Burden Units
Usable Yes
Description The Sword of Lost Hope glows with a faint bluish-white radiance. The weapon seems to coruscate with the power of Ilservian's blood. The Light has been forever dimmed, and the weapon is now empowered by the essence of the Hopeslayer. It will no longer accept infusions of light.
Links Wiki

Stats

Special Properties Bonded, Crushing Blow, Biting Strike
Skill Heavy Weapons (Sword)
Damage 21.5 - 43, (31.5 - 63) Acid
Speed 30 (0)
Bonus to Attack Skill 11% (26%)
Bonus to Defense Skill 11% (26%)
Wield Requirements Your base Heavy Weapons must be at least 300 to wield this item.
 
Casts the following spells Armor Self VI
Aura of Blood Drinker Self VI
Aura of Defender Self VI
Aura of Heart Seeker Self VI
Aura of Swift Killer Self III
Coordination Self VI
Strength Self VI
 
Spellcraft 260
Mana 588

Applying the effects of the power meter

Power Level
Damage before power modifier (Avg) 31.5 - 63 (47)
Power Level Modifier 150%
Damage after power modifier modifier (Avg) 47.25 - 94.5 (71)

Applying the effects of your damage rating

Damage Rating
Critical Damage Rating
 
Damage before damage rating modifier (Avg) 47.25 - 94.5 (71)
Damage Rating Modifier 105%
Damage after damage rating modifier (Avg) 49.62 - 99.23 (74)

Applying the effects of your primary weapon attribute

Buffed Strength
Damage before Strength modifier (Avg) 49.62 - 99.23 (74)
Strength Modifier 259.5%
Damage after Strength modifier (Avg) 128.75 - 257.5 (193)

Creature



ID 1610
Name Drudge Ravener
Creature Type Drudge
Code drudgeravener
Level 80
Health 258
Regen/sec 0.1

Applying slayer effects

This weapon has no creature slaying properties.

Applying the effects of Creature Body Armor

Body Part
Acid-specific armor multiplier 86%
Effective AL for Acid before Imperil 120.4
Imperil Spell
Effective AL for Acid after Imperil 120.4
Damage before Creature Body Armor (Avg) 128.75 - 257.5 (193)
Creature Body Armor Damage Modifier 35.64%
Damage after Creature Body Armor (Avg) 45.89 - 91.77 (69)

Applying the effects of Armor Cleaving/Rending

No effects from Armor Cleaving

Applying the effects of creature shield protections

This creature does not have an available shield.

Applying the effects of innate creature resistance to Acid

Damage before Creature Resistance (Avg) 45.89 - 91.77 (69)
Acid Damage Modifier 90%
Damage after Creature Resistance (Avg) 41.3 - 82.59 (62)

Applying the effects of resistance cleaving/rending

This weapon has no resistance cleaving properties

Simulation of 100 Post-Armor Strikes

Combines non-crit and crit damage for a simulation of damage over time

Non-Crit Damage Per Strike (Avg) 41.3 - 82.59 (62)
Weapon Critical Frequency 25%
Number of Crit Strikes 25
Number of Non-Crit Strikes 75
Weapon Critical Damage Modifier 350%
Crit Damage Per Strike 289
Total Combined Damage 10,323 - 13,419
Avg Damage Per Strike 119