Ice Tachi vs. Drudge Ravener (1610)

ID 1435
Name Ice Tachi
Type MeleeWeapon (Crafting Info)
Code tachiice
Value 1,300
Burden 450 Burden Units
Usable Yes
Description An icy sword, its hilt inlaid with ivory and lapis lazuli.
Links Wiki

Stats

Special Properties Biting Strike
Skill Heavy Weapons (Sword)
Damage 8 - 16, (10 - 20) Cold
Speed 35 (25)
Bonus to Attack Skill 5% (10%)
Bonus to Defense Skill 5% (10%)
Activation Requirements Arcane Lore: 20
 
Casts the following spells Aura of Blood Drinker Self II
Aura of Defender Self II
Aura of Heart Seeker Self II
Aura of Swift Killer Self I
Cold Protection Self III
 
Spellcraft 15
Mana 1000

Applying the effects of the power meter

Power Level
Damage before power modifier (Avg) 10 - 20 (15)
Power Level Modifier 150%
Damage after power modifier modifier (Avg) 15 - 30 (23)

Applying the effects of your damage rating

Damage Rating
Critical Damage Rating
 
Damage before damage rating modifier (Avg) 15 - 30 (23)
Damage Rating Modifier 105%
Damage after damage rating modifier (Avg) 15.75 - 31.5 (24)

Applying the effects of your primary weapon attribute

Buffed Strength
Damage before Strength modifier (Avg) 15.75 - 31.5 (24)
Strength Modifier 259.5%
Damage after Strength modifier (Avg) 40.87 - 81.74 (61)

Creature



ID 1610
Name Drudge Ravener
Creature Type Drudge
Code drudgeravener
Level 80
Health 258
Regen/sec 0.1

Applying slayer effects

This weapon has no creature slaying properties.

Applying the effects of Creature Body Armor

Body Part
Cold-specific armor multiplier 86%
Effective AL for Cold before Imperil 120.4
Imperil Spell
Effective AL for Cold after Imperil 120.4
Damage before Creature Body Armor (Avg) 40.87 - 81.74 (61)
Creature Body Armor Damage Modifier 35.64%
Damage after Creature Body Armor (Avg) 14.57 - 29.13 (22)

Applying the effects of Armor Cleaving/Rending

No effects from Armor Cleaving

Applying the effects of creature shield protections

This creature does not have an available shield.

Applying the effects of innate creature resistance to Cold

Damage before Creature Resistance (Avg) 14.57 - 29.13 (22)
Cold Damage Modifier 90%
Damage after Creature Resistance (Avg) 13.11 - 26.22 (20)

Applying the effects of resistance cleaving/rending

This weapon has no resistance cleaving properties

Simulation of 100 Post-Armor Strikes

Combines non-crit and crit damage for a simulation of damage over time

Non-Crit Damage Per Strike (Avg) 13.11 - 26.22 (20)
Weapon Critical Frequency 18%
Number of Crit Strikes 18
Number of Non-Crit Strikes 82
Weapon Critical Damage Modifier 200%
Crit Damage Per Strike 52
Total Combined Damage 2,011 - 3,086
Avg Damage Per Strike 25