Hoeroa of Palenqual vs. Drudge Ravener (1610)

ID 11263
Name Hoeroa of Palenqual
Type MeleeWeapon (Crafting Info)
Code staffmelee235menhir-xp
Value 0
Burden 400 Burden Units
Usable Yes
Description The Hoeroa of Palenqual, an Aun Tumerok relic. This melee weapon was given to the Aun xuta by spirits called the Deru. It is the embodiment of Marae Lassel's spirit - a single great totem for the island as a whole. Three Tumerok fetishes are attached to this weapon; those of Carenzi, Siraluun, and Tonk.
Links Wiki

Stats

Special Properties Attuned, Bonded, Ivoryable
Skill Light Weapons (Staff)
Damage 20.1 - 30, (33.5 - 50) Bludgeon
Speed 20
Bonus to Attack Skill 10% (25%)
Bonus to Defense Skill 10%
Wield Requirements Your base Light Weapons must be at least 250 to wield this item.
 
Casts the following spells Aura of Blood Drinker Self VI
Aura of Heart Seeker Self VI
Lesser Strength of Earth
Light Weapon Mastery Self VI
Rejuvenation Self VI
Strength Self VI
 
Spellcraft 250
Mana 8000

Applying the effects of the power meter

Power Level
Damage before power modifier (Avg) 33.5 - 50 (42)
Power Level Modifier 150%
Damage after power modifier modifier (Avg) 50.25 - 75 (63)

Applying the effects of your damage rating

Damage Rating
Critical Damage Rating
 
Damage before damage rating modifier (Avg) 50.25 - 75 (63)
Damage Rating Modifier 105%
Damage after damage rating modifier (Avg) 52.76 - 78.75 (66)

Applying the effects of your primary weapon attribute

Buffed Strength
Damage before Strength modifier (Avg) 52.76 - 78.75 (66)
Strength Modifier 259.5%
Damage after Strength modifier (Avg) 136.92 - 204.36 (171)

Creature



ID 1610
Name Drudge Ravener
Creature Type Drudge
Code drudgeravener
Level 80
Health 258
Regen/sec 0.1

Applying slayer effects

This weapon has no creature slaying properties.

Applying the effects of Creature Body Armor

Body Part
Bludgeon-specific armor multiplier 90%
Effective AL for Bludgeon before Imperil 126
Imperil Spell
Effective AL for Bludgeon after Imperil 126
Damage before Creature Body Armor (Avg) 136.92 - 204.36 (171)
Creature Body Armor Damage Modifier 34.6%
Damage after Creature Body Armor (Avg) 47.38 - 70.71 (59)

Applying the effects of Armor Cleaving/Rending

No effects from Armor Cleaving

Applying the effects of creature shield protections

This creature does not have an available shield.

Applying the effects of innate creature resistance to Bludgeon

Damage before Creature Resistance (Avg) 47.38 - 70.71 (59)
Bludgeon Damage Modifier 100%
Damage after Creature Resistance (Avg) 47.38 - 70.71 (59)

Applying the effects of resistance cleaving/rending

This weapon has no resistance cleaving properties

Simulation of 100 Post-Armor Strikes

Combines non-crit and crit damage for a simulation of damage over time

Non-Crit Damage Per Strike (Avg) 47.38 - 70.71 (59)
Weapon Critical Frequency 10%
Number of Crit Strikes 10
Number of Non-Crit Strikes 90
Weapon Critical Damage Modifier 200%
Crit Damage Per Strike 141
Total Combined Damage 5,674 - 7,774
Avg Damage Per Strike 67