| ID | 942 |
|---|---|
| Name | Wood Golem |
| Creature Type | Golem |
| Code | golemwood |
| Level | 8 |
| Tier | 1 |
| XP | 1000 |
| Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
| Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|---|---|
| Head | 50 | 52% | 57% | 57% | 50% | 82% | 62% | 47% | 57% |
| Chest | 50 | 52% | 57% | 57% | 50% | 82% | 62% | 47% | 57% |
| Abdomen | 50 | 52% | 57% | 57% | 50% | 82% | 62% | 47% | 57% |
| Upper Arm | 50 | 52% | 57% | 57% | 50% | 82% | 62% | 47% | 57% |
| Lower Arm | 50 | 52% | 57% | 57% | 50% | 82% | 62% | 47% | 57% |
| Hand | 50 | 52% | 57% | 57% | 50% | 82% | 62% | 47% | 57% |
| Upper Leg | 50 | 52% | 57% | 57% | 50% | 82% | 62% | 47% | 57% |
| Lower Leg | 50 | 52% | 57% | 57% | 50% | 82% | 62% | 47% | 57% |
| Foot | 50 | 52% | 57% | 57% | 50% | 82% | 62% | 47% | 57% |
| Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
| Average | 50 | 52% | 57% | 57% | 50% | 82% | 62% | 47% | 57% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
| Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|
| 83% | 80% | 80% | 77% | 100% | 80% | 67% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
| Drain Health | Drain Stamina | Drain Mana |
|---|---|---|
| 100% | 100% | 100% |
| Strength | 80 | ||
|---|---|---|---|
| Endurance | 120 | ||
| Coordination | 20 | ||
| Quickness | 20 | ||
| Focus | 60 | ||
| Self | 60 | ||
| Health | 61 | Regen/sec | 0 |
| Stamina | 121 | Regen/sec | 1 |
| Mana | 100 | Regen/sec | 0.4 |
| Melee Defense | 38 |
|---|---|
| Missile Defense | 53 |
| Arcane Lore | 70 |
| Magic Defense | 47 |
| Deception | 80 |
| Jump | 60 |
| Run | 30 |
| Life Magic | 68 |
| War Magic | 68 |
| Light Weapons | 58 |
This is the set of spells the creature has a chance to cast during each cast attempt.
| ID | Name | Probability | Links |
|---|---|---|---|
| 86 | Force Bolt I | 2.08% | Wiki |
| 64 | Shock Wave I | 2.08% | Wiki |
| 6 | Heal Self I | 2.02% | Wiki |
| 65 | Shock Wave II | 2.02% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
| Body Part | Damage Type | Amount |
|---|---|---|
| Hand | Bludgeon | 3.75 - 15 |
| Foot | Bludgeon | 3.75 - 15 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
| ID | Name | Code | Drop Chance | Links |
|---|---|---|---|---|
| 3673 | Wood Heart | golemheartwood | 10% | Wiki |
| 5779 | Strange Stick | strangestick | 5% | Wiki |
| 20859 | Fletching Stamp | stampsymbol6 | 3% | Wiki |
| 6353 | Pyreal Mote | pyrealmote | 0.5% | Wiki |