Ancient Mu-miyah

ID 9254
Name Ancient Mu-miyah
Creature Type Undead
Code mumiyahancient
Level 50
Tier 2
XP 10000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 100 40% 40% 35% 24% 63% 40% 31% 40%
Chest 110 38% 38% 34% 24% 60% 38% 30% 38%
Abdomen 120 36% 36% 32% 24% 58% 36% 29% 36%
Upper Arm 100 40% 40% 35% 24% 63% 40% 31% 40%
Lower Arm 100 40% 40% 35% 24% 63% 40% 31% 40%
Hand 100 40% 40% 35% 24% 63% 40% 31% 40%
Upper Leg 100 40% 40% 35% 24% 63% 40% 31% 40%
Lower Leg 110 38% 38% 34% 24% 60% 38% 30% 38%
Foot 110 38% 38% 34% 24% 60% 38% 30% 38%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 106 39% 39% 34% 24% 61% 39% 30% 39%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
75% 75% 58% 25% 100% 100% 46% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 80    
Endurance 90    
Coordination 100    
Quickness 100    
Focus 180    
Self 190    
Health 130 Regen/sec 0.1
Stamina 260 Regen/sec 0.1
Mana 290 Regen/sec 0.4

Skills

Melee Defense 217
Missile Defense 305
Arcane Lore 360
Magic Defense 173
Deception 90
Creature Enchantment 153
Life Magic 153
War Magic 153
Heavy Weapons 210
Light Weapons 210
Finesse Weapons 217
Missile Weapons 150
Shield 240

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1197 Enfeeble Other III 2.02% Wiki
196 Exhaustion Other III 2.02% Wiki
173 Fester Other III 2.02% Wiki
1173 Harm Other III 2.02% Wiki
1222 Mana Drain Other IV 2.02% Wiki
131 Bludgeoning Volley III 2.01% Wiki
60 Acid Stream III 2.01% Wiki
127 Acid Volley III 2.01% Wiki
1050 Bludgeoning Vulnerability Other III 2.01% Wiki
82 Flame Bolt III 2.01% Wiki
143 Flame Volley III 2.01% Wiki
71 Frost Bolt III 2.01% Wiki
135 Frost Volley III 2.01% Wiki
66 Shock Wave III 2.01% Wiki
1262 Drain Mana Other III 2% Wiki
1251 Drain Stamina Other III 2% Wiki
1158 Heal Self III 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 4.5 - 18
Foot Bludgeon 7.5 - 30

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
9312 A Small Mnemosyne pyramidgreensmall 7% Wiki
22025 Mu-miyah Arm armmummy 5% Wiki
22029 Mu-miyah Leg legmummy 5% Wiki
22045 Mu-miyah Torso torsomummy 5% Wiki
22060 Mu-miyah Torso with a Head headmummy 5% Wiki
6876 Sturdy Iron Key keychesthigh 1% Wiki