Wily Monouga

ID 9253
Name Wily Monouga
Creature Type Monouga
Code monougawily
Level 60
Tier 2
XP 17500
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 110 40% 42% 41% 50% 42% 47% 49% 38%
Chest 110 40% 42% 41% 50% 42% 47% 49% 38%
Abdomen 110 40% 42% 41% 50% 42% 47% 49% 38%
Upper Arm 110 40% 42% 41% 50% 42% 47% 49% 38%
Lower Arm 110 40% 42% 41% 50% 42% 47% 49% 38%
Hand 110 40% 42% 41% 50% 42% 47% 49% 38%
Upper Leg 110 40% 42% 41% 50% 42% 47% 49% 38%
Lower Leg 110 40% 42% 41% 50% 42% 47% 49% 38%
Foot 110 40% 42% 41% 50% 42% 47% 49% 38%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 110 40% 42% 41% 50% 42% 47% 49% 38%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
60% 45% 90% 100% 45% 75% 55% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 200    
Endurance 260    
Coordination 100    
Quickness 95    
Focus 180    
Self 180    
Health 190 Regen/sec 0.1
Stamina 410 Regen/sec 1
Mana 220 Regen/sec 0.4

Skills

Melee Defense 255
Missile Defense 339
Magic Defense 185
Deception 80
Jump 190
Run 155
Creature Enchantment 155
Life Magic 155
Heavy Weapons 260
Light Weapons 260
Missile Weapons 150

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1197 Enfeeble Other III 2.01% Wiki
196 Exhaustion Other III 2.01% Wiki
1369 Frailty Other III 2.01% Wiki
1324 Imperil Other III 2.01% Wiki
1002 Leaden Feet Other III 2.01% Wiki
1417 Slowness Other III 2.01% Wiki
231 Vulnerability Other III 2.01% Wiki
1340 Weakness Other III 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 2.5 - 10
Foot Bludgeon 2.5 - 10

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
3943 Club monougaclub 45% Bludgeon 3 - 6 Wiki
310 Throwing Club clubthrowing 30% Bludgeon 7.5 - 10 Wiki
3947 Mace monougamace 10% Bludgeon 4 - 8 Wiki
3944 Dabus monougadabus 5% Bludgeon 3.5 - 7 Wiki
3945 Kasrullah monougakasrullah 5% Bludgeon 2.5 - 5 Wiki
3946 Tofun monougatofun 5% Bludgeon 3 - 6 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
12253 Monougat monougat 9% Wiki