Iron Golem

ID 9049
Name Iron Golem
Creature Type Golem
Code golemiron-nofall
Level 35
Tier 2
XP 4110
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 100 18% 35% 25% 11% 6% 69% 53% 40%
Chest 100 18% 35% 25% 11% 6% 69% 53% 40%
Abdomen 100 18% 35% 25% 11% 6% 69% 53% 40%
Upper Arm 100 18% 35% 25% 11% 6% 69% 53% 40%
Lower Arm 100 18% 35% 25% 11% 6% 69% 53% 40%
Hand 100 18% 35% 25% 11% 6% 69% 53% 40%
Upper Leg 100 18% 35% 25% 11% 6% 69% 53% 40%
Lower Leg 100 18% 35% 25% 11% 6% 69% 53% 40%
Foot 100 18% 35% 25% 11% 6% 69% 53% 40%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 100 18% 35% 25% 11% 6% 69% 53% 40%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
33% 83% 50% 20% 10% 100% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 150    
Endurance 200    
Coordination 80    
Quickness 40    
Focus 120    
Self 110    
Health 150 Regen/sec 0.1
Stamina 350 Regen/sec 0.1
Mana 310 Regen/sec 0.4

Skills

Melee Defense 150
Missile Defense 239
Unarmed Combat 167
Arcane Lore 220
Magic Defense 133
Deception 100
Jump 125
Run 50
Life Magic 158
War Magic 158

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
82 Flame Bolt III 2.04% Wiki
71 Frost Bolt III 2.04% Wiki
66 Shock Wave III 2.04% Wiki
83 Flame Bolt IV 2.02% Wiki
72 Frost Bolt IV 2.02% Wiki
1293 Mana to Health Self IV 2.02% Wiki
67 Shock Wave IV 2.02% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 15 - 60
Foot Bludgeon 15 - 60

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
3672 Iron Heart golemheartiron 8% Wiki
6353 Pyreal Mote pyrealmote 3% Wiki