Mosswart Baby

ID 8873
Name Mosswart Baby
Creature Type Mosswart
Code mosswartdancingsteele
Level 11
Tier 2
XP 319
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 55 57% 62% 62% 51% 75% 48% 63% 55%
Chest 55 57% 62% 62% 51% 75% 48% 63% 55%
Abdomen 55 57% 62% 62% 51% 75% 48% 63% 55%
Upper Arm 50 58% 63% 63% 53% 77% 48% 66% 57%
Lower Arm 50 58% 63% 63% 53% 77% 48% 66% 57%
Hand 45 59% 64% 64% 55% 79% 48% 68% 60%
Upper Leg 45 59% 64% 64% 55% 79% 48% 68% 60%
Lower Leg 45 59% 64% 64% 55% 79% 48% 68% 60%
Foot 45 59% 64% 64% 55% 79% 48% 68% 60%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 49 58% 63% 63% 53% 77% 48% 66% 58%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
70% 80% 80% 80% 100% 50% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 95    
Endurance 90    
Coordination 85    
Quickness 95    
Focus 60    
Self 50    
Health 75 Regen/sec 0.1
Stamina 240 Regen/sec 1
Mana 50 Regen/sec 0.4

Skills

Axe 140
Bow 83
Crossbow 83
Dagger 115
Mace 140
Melee Defense 120
Missile Defense 76
Spear 140
Staff 140
Sword 140
Unarmed Combat 150
Magic Defense 76
Deception 60
Run 135

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 1 - 4
Foot Bludgeon 1.5 - 6

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
3694 Swamp Stone stoneswamp 5% Wiki