A Shadow of Black Ferah

ID 8822
Name A Shadow of Black Ferah
Creature Type Shadow
Code blackferahkillable
Level 135
Tier 6
XP 250000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 430 6% 4% 5% 1% 6% 3% 3% 13%
Chest 430 6% 4% 5% 1% 6% 3% 3% 13%
Abdomen 430 6% 4% 5% 1% 6% 3% 3% 13%
Upper Arm 430 6% 4% 5% 1% 6% 3% 3% 13%
Lower Arm 430 6% 4% 5% 1% 6% 3% 3% 13%
Hand 430 6% 4% 5% 1% 6% 3% 3% 13%
Upper Leg 430 6% 4% 5% 1% 6% 3% 3% 13%
Lower Leg 430 6% 4% 5% 1% 6% 3% 3% 13%
Foot 430 6% 4% 5% 1% 6% 3% 3% 13%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 430 6% 4% 5% 1% 6% 3% 3% 13%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
45% 30% 40% 10% 45% 20% 25% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 280    
Endurance 340    
Coordination 300    
Quickness 300    
Focus 400    
Self 420    
Health 1000 Regen/sec 1.4
Stamina 1000 Regen/sec 0.5
Mana 1000 Regen/sec 0.2

Skills

Melee Defense 535
Missile Defense 535
Arcane Lore 358
Magic Defense 372
Deception 150
Creature Enchantment 430
Life Magic 430
War Magic 430
Heavy Weapons 506
Light Weapons 506
Finesse Weapons 513
Missile Weapons 150

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
85 Flame Bolt VI 2.03% Wiki
74 Frost Bolt VI 2.03% Wiki
80 Lightning Bolt VI 2.03% Wiki
69 Shock Wave VI 2.03% Wiki
97 Whirling Blade VI 2.03% Wiki
1053 Bludgeoning Vulnerability Other VI 2.02% Wiki
1065 Cold Vulnerability Other VI 2.02% Wiki
1108 Fire Vulnerability Other VI 2.02% Wiki
2070 Heart Rend 2.02% Wiki
1089 Lightning Vulnerability Other VI 2.02% Wiki
285 Magic Yield Other VI 2.02% Wiki
2328 Vitality Siphon 2.02% Wiki
234 Vulnerability Other VI 2.02% Wiki
2073 Adja's Intervention 2.02% Wiki
1242 Drain Health Other VI 2.01% Wiki
1311 Armor Self V 2.01% Wiki
276 Magic Resistance Self III 2.01% Wiki
2138 Blizzard 2% Wiki
2125 Flensing Wings 2% Wiki
2130 Infernae 2% Wiki
2142 Tempest 2% Wiki
2126 Thousand Fists 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 41.25 - 165
Foot Bludgeon 41.25 - 165

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
23107 Mangled Dark Key keymangleddark 2% Wiki
24477 Sturdy Steel Key keychestextreme 2% Wiki