Frozen Ice Golem

ID 87251
Name Frozen Ice Golem
Creature Type Golem
Code ace87251-frozenicegolem
Level 170
Tier 6
XP 225000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 300 14% 25% 14% 1% 30% 14% 29% 18%
Chest 300 14% 25% 14% 1% 30% 14% 29% 18%
Abdomen 300 14% 25% 14% 1% 30% 14% 29% 18%
Upper Arm 300 14% 25% 14% 1% 30% 14% 29% 18%
Lower Arm 300 14% 25% 14% 1% 30% 14% 29% 18%
Hand 300 14% 25% 14% 1% 30% 14% 29% 18%
Upper Leg 300 14% 25% 14% 1% 30% 14% 29% 18%
Lower Leg 300 14% 25% 14% 1% 30% 14% 29% 18%
Foot 300 14% 25% 14% 1% 30% 14% 29% 18%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 300 14% 25% 14% 1% 30% 14% 29% 18%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
62% 68% 62% 5% 82% 63% 58% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 480    
Endurance 700    
Coordination 480    
Quickness 480    
Focus 380    
Self 480    
Health 1850 Regen/sec 0.1
Stamina 5000 Regen/sec 0.1
Mana 4980 Regen/sec 0.4

Skills

Melee Defense 740
Missile Defense 484
Arcane Lore 354
Magic Defense 346
Deception 100
Jump 1060
Run 1060
Creature Enchantment 530
Life Magic 530
War Magic 530
Light Weapons 740

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2146 Evisceration 2.06% Wiki
2136 Icy Torment 2.06% Wiki
2132 The Spike 2.06% Wiki
2168 Gelidite's Gift 2.02% Wiki
2330 Vigor Siphon 2.02% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 10 - 40
Foot Bludgeon 10 - 40

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
6353 Pyreal Mote pyrealmote 1% Wiki