Anadil of Shakrassekor

ID 8539
Name Anadil of Shakrassekor
Creature Type Undead
Code mumiyahanadil
Level 516
Tier Not Set
XP 0
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 280 20% 20% 17% 12% 37% 20% 16% 19%
Chest 280 20% 20% 17% 12% 37% 20% 16% 19%
Abdomen 280 20% 20% 17% 12% 37% 20% 16% 19%
Upper Arm 270 20% 20% 18% 13% 38% 20% 16% 20%
Lower Arm 270 20% 20% 18% 13% 38% 20% 16% 20%
Hand 170 28% 28% 24% 16% 50% 28% 21% 28%
Upper Leg 270 20% 20% 18% 13% 38% 20% 16% 20%
Lower Leg 270 20% 20% 18% 13% 38% 20% 16% 20%
Foot 180 27% 27% 23% 15% 48% 27% 21% 27%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 252 22% 22% 19% 13% 40% 22% 17% 21%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
75% 75% 58% 25% 100% 75% 46% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 640    
Endurance 340    
Coordination 480    
Quickness 430    
Focus 330    
Self 340    
Health 770 Regen/sec 0.1
Stamina 740 Regen/sec 0.1
Mana 740 Regen/sec 0.4

Skills

Axe 523
Bow 360
Crossbow 360
Dagger 453
Mace 523
Melee Defense 483
Missile Defense 362
Spear 523
Staff 573
Sword 523
Unarmed Combat 523
Arcane Lore 410
Magic Defense 366
Deception 90
Creature Enchantment 468
Life Magic 468
War Magic 468

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1242 Drain Health Other VI 2.03% Wiki
1265 Drain Mana Other VI 2.03% Wiki
1200 Enfeeble Other VI 2.02% Wiki
1176 Harm Other VI 2.02% Wiki
1224 Mana Drain Other VI 2.02% Wiki
63 Acid Stream VI 2.02% Wiki
85 Flame Bolt VI 2.02% Wiki
91 Force Bolt VI 2.02% Wiki
74 Frost Bolt VI 2.02% Wiki
80 Lightning Bolt VI 2.02% Wiki
69 Shock Wave VI 2.02% Wiki
97 Whirling Blade VI 2.02% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 11.25 - 45
Foot Bludgeon 11.25 - 45

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
8507 Heavy Book of Notes noteanadiluntranslated 100% Wiki
8528 Splintered Staff staffanadilpiece1 100% Wiki
8529 Splintered Staff staffanadilpiece2 100% Wiki
6876 Sturdy Iron Key keychesthigh 2% Wiki
8527 Staff of the Nomads staffanadilfake 0% Wiki