Asmolum the Worm

ID 8537
Name Asmolum the Worm
Creature Type Undead
Code darkrevenantasmolum
Level 277
Tier Not Set
XP 24917
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 210 28% 24% 19% 7% 39% 24% 26% 24%
Chest 210 28% 24% 19% 7% 39% 24% 26% 24%
Abdomen 210 28% 24% 19% 7% 39% 24% 26% 24%
Upper Arm 220 27% 23% 19% 7% 38% 23% 25% 23%
Lower Arm 220 27% 23% 19% 7% 38% 23% 25% 23%
Hand 220 27% 23% 19% 7% 38% 23% 25% 23%
Upper Leg 220 27% 23% 19% 7% 38% 23% 25% 23%
Lower Leg 220 27% 23% 19% 7% 38% 23% 25% 23%
Foot 220 27% 23% 19% 7% 38% 23% 25% 23%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 217 27% 23% 19% 7% 38% 23% 25% 23%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 75% 52% 10% 100% 75% 86% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 230    
Endurance 270    
Coordination 240    
Quickness 220    
Focus 275    
Self 275    
Health 285 Regen/sec 0.2
Stamina 420 Regen/sec 0.1
Mana 575 Regen/sec 0.4

Skills

Axe 492
Bow 240
Crossbow 240
Dagger 488
Mace 492
Melee Defense 488
Missile Defense 212
Spear 492
Staff 492
Sword 492
Thrown Weapon 350
Unarmed Combat 357
Magic Defense 479
Deception 900
Creature Enchantment 368
Item Enchantment 368
Life Magic 368
War Magic 368

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2020 Recall Asmolum 1 2.1% Wiki
2024 Recall Asmolum 2 2.1% Wiki
2025 RecallAsmolum 3 2.1% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 0.5 - 2
Foot Bludgeon 0.75 - 3

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
8525 Asmolum's Throwing Dagger daggerthrowingasmolum 100% Pierce 10.5 - 14 Wiki
8524 Asmolum's Dagger daggerasmolum 100% Slash/Pierce 6 - 12 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
8511 Ancient Key keyadja 100% Wiki
8524 Asmolum's Dagger daggerasmolum 100% Wiki
8525 Asmolum's Throwing Dagger daggerthrowingasmolum 100% Wiki
8525 Asmolum's Throwing Dagger daggerthrowingasmolum 100% Wiki
8505 Damp Scroll noteadjauntranslated 100% Wiki
7045 Dark Revenant Thighbone revenantthighbonedark 3% Wiki
6876 Sturdy Iron Key keychesthigh 2% Wiki