Shifty Scarecrow

ID 8273
Name Shifty Scarecrow
Creature Type Scarecrow
Code scarecrowshifty
Level 12
Tier 1
XP 671
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 80 48% 35% 35% 35% 54% 35% 48% 45%
Chest 70 50% 36% 36% 36% 58% 36% 50% 49%
Abdomen 80 48% 35% 35% 35% 54% 35% 48% 45%
Upper Arm 80 48% 35% 35% 35% 54% 35% 48% 45%
Lower Arm 80 48% 35% 35% 35% 54% 35% 48% 45%
Hand 80 48% 35% 35% 35% 54% 35% 48% 45%
Upper Leg 80 48% 35% 35% 35% 54% 35% 48% 45%
Lower Leg 80 48% 35% 35% 35% 54% 35% 48% 45%
Foot 80 48% 35% 35% 35% 54% 35% 48% 45%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 79 48% 35% 35% 35% 54% 35% 48% 45%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
86% 42% 42% 42% 100% 42% 86% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 90    
Endurance 85    
Coordination 90    
Quickness 90    
Focus 45    
Self 50    
Health 93 Regen/sec 0.1
Stamina 285 Regen/sec 0.1
Mana 200 Regen/sec 0.4

Skills

Melee Defense 104
Missile Defense 80
Unarmed Combat 115
Arcane Lore 105
Magic Defense 60
Deception 40
Run 180
Creature Enchantment 58
Life Magic 58
War Magic 58

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1172 Harm Other II 2.05% Wiki
1157 Heal Self II 2.02% Wiki
1261 Drain Mana Other II 2.01% Wiki
1196 Enfeeble Other II 2.01% Wiki
195 Exhaustion Other II 2.01% Wiki
172 Fester Other II 2.01% Wiki
1308 Armor Self II 2.01% Wiki
1090 Fire Protection Self II 2.01% Wiki
245 Invulnerability Self II 2.01% Wiki
1238 Drain Health Other II 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 2.5 - 10
Foot Bludgeon 2.5 - 10

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
8232 Pumpkin pumpkin 20% Wiki
28898 Scarecrow Torso torsoscarecrow 5% Wiki
8395 Jack o' Lantern jackolantern 0% Wiki