Sugar Crystal

ID 80083
Name Sugar Crystal
Creature Type Food
Code ace80083-sugarcrystal
Level 20
Tier 1
XP 1500
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 30 69% 69% 69% 42% INF% 13% 69% 69%
Front Leg 30 69% 69% 69% 42% INF% 13% 69% 69%
Front Foot 30 69% 69% 69% 42% INF% 13% 69% 69%
Rear Leg 30 69% 69% 69% 42% INF% 13% 69% 69%
Rear Foot 30 69% 69% 69% 42% INF% 13% 69% 69%
Torso 30 69% 69% 69% 42% INF% 13% 69% 69%
Tail 30 69% 69% 69% 42% INF% 13% 69% 69%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 30 69% 69% 69% 42% INF% 13% 69% 69%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 100% 65% Missing 30% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 40    
Endurance 40    
Coordination 60    
Quickness 40    
Focus 50    
Self 100    
Health 30 Regen/sec 0.1
Stamina 140 Regen/sec 1
Mana 300 Regen/sec 0.4

Skills

Melee Defense 133
Missile Defense 170
Magic Defense 101
Deception 40
Run 50
Creature Enchantment 88
Life Magic 88
War Magic 88
Light Weapons 133

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
27 Flame Bolt I 2.12% Wiki
1237 Drain Health Other I 2.04% Wiki
21 Fire Vulnerability Other I 2.04% Wiki
7 Harm Other I 2.04% Wiki
623 Life Magic Ineptitude Other I 2.04% Wiki
280 Magic Yield Other I 2.04% Wiki
1415 Slowness Other I 2.04% Wiki
24 Armor Self I 2.04% Wiki
6 Heal Self I 2.04% Wiki
606 Life Magic Mastery Self II 2.03% Wiki
275 Magic Resistance Self II 2.03% Wiki
654 Mana Conversion Mastery Self II 2.03% Wiki
165 Regeneration Self I 2.03% Wiki
81 Flame Bolt II 2.03% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Bludgeon 1.25 - 5
Front Leg Bludgeon 5 - 5
Front Foot Bludgeon 1.25 - 5
Rear Leg Bludgeon 5 - 5
Rear Foot Bludgeon 1.25 - 5
Torso Bludgeon 5 - 5
Tail Bludgeon 1.25 - 5

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
6055 Cracked Shard shardcrystalcracked 2% Wiki
20860 Herald Stamp stampsymbol7 2% Wiki