Sephal Niffis

ID 7988
Name Sephal Niffis
Creature Type Niffis
Code niffissephal
Level 67
Tier 3
XP 12774
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 270 20% 11% 11% 18% 11% 18% 11% 20%
Torso 260 20% 11% 11% 19% 11% 19% 11% 20%
Wings 230 22% 12% 12% 21% 12% 21% 12% 22%
Upper Tentacle 240 22% 12% 12% 20% 12% 20% 12% 22%
Lower Tentacle 230 22% 12% 12% 21% 12% 21% 12% 22%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 246 21% 12% 12% 20% 12% 20% 12% 21%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 50% 50% 91% 50% 91% 50% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
85% 85% 85%

Attributes

Strength 220    
Endurance 220    
Coordination 210    
Quickness 180    
Focus 170    
Self 220    
Health 180 Regen/sec 0.1
Stamina 220 Regen/sec 0.6
Mana 520 Regen/sec 0.2

Skills

Melee Defense 280
Missile Defense 358
Unarmed Combat 293
Arcane Lore 307
Magic Defense 216
Deception 50
Creature Enchantment 176
Life Magic 176
War Magic 176

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1441 Bafflement Other III 2.04% Wiki
1393 Clumsiness Other III 2.04% Wiki
1465 Feeblemind Other III 2.04% Wiki
1369 Frailty Other III 2.04% Wiki
1417 Slowness Other III 2.04% Wiki
1340 Weakness Other III 2.04% Wiki
1158 Heal Self III 2.01% Wiki
1239 Drain Health Other III 2.01% Wiki
1262 Drain Mana Other III 2.01% Wiki
1251 Drain Stamina Other III 2.01% Wiki
517 Acid Protection Self III 2% Wiki
1309 Armor Self III 2% Wiki
1032 Cold Protection Self III 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Bludgeon 10 - 40
Lower Tentacle Bludgeon 10 - 40

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
10703 Niffis Shell niffisshelllarge 3% Wiki