| ID | 7980 |
|---|---|
| Name | Venomous Grievver |
| Creature Type | Grievver |
| Code | grievvervenomous |
| Level | 80 |
| Tier | 3 |
| XP | 30000 |
| Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
| Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|---|---|
| Head | 250 | 31% | 15% | 25% | 12% | 12% | 12% | 12% | 21% |
| Torso | 230 | 33% | 16% | 26% | 12% | 12% | 12% | 12% | 22% |
| Arm | 240 | 32% | 16% | 26% | 12% | 12% | 12% | 12% | 22% |
| Leg | 250 | 31% | 15% | 25% | 12% | 12% | 12% | 12% | 21% |
| Claw | 250 | 31% | 15% | 25% | 12% | 12% | 12% | 12% | 21% |
| Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
| Average | 244 | 32% | 15% | 25% | 12% | 12% | 12% | 12% | 21% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
| Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|
| 100% | 67% | 90% | 25% | 25% | 25% | 25% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
| Drain Health | Drain Stamina | Drain Mana |
|---|---|---|
| 80% | 80% | 80% |
| Strength | 190 | ||
|---|---|---|---|
| Endurance | 110 | ||
| Coordination | 150 | ||
| Quickness | 190 | ||
| Focus | 90 | ||
| Self | 140 | ||
| Health | 240 | Regen/sec | 0.2 |
| Stamina | 250 | Regen/sec | 0.6 |
| Mana | 260 | Regen/sec | 0.2 |
| Melee Defense | 285 |
|---|---|
| Missile Defense | 318 |
| Arcane Lore | 180 |
| Magic Defense | 263 |
| Deception | 100 |
| Creature Enchantment | 178 |
| Life Magic | 178 |
| War Magic | 178 |
| Light Weapons | 283 |
This is the set of spells the creature has a chance to cast during each cast attempt.
| ID | Name | Probability | Links |
|---|---|---|---|
| 61 | Acid Stream IV | 2.02% | Wiki |
| 78 | Lightning Bolt IV | 2.02% | Wiki |
| 1442 | Bafflement Other IV | 2.02% | Wiki |
| 1394 | Clumsiness Other IV | 2.02% | Wiki |
| 1466 | Feeblemind Other IV | 2.02% | Wiki |
| 1370 | Frailty Other IV | 2.02% | Wiki |
| 1418 | Slowness Other IV | 2.02% | Wiki |
| 1341 | Weakness Other IV | 2.02% | Wiki |
| 1240 | Drain Health Other IV | 2.01% | Wiki |
| 1159 | Heal Self IV | 2.01% | Wiki |
| 1310 | Armor Self IV | 2% | Wiki |
| 1112 | Blade Protection Self IV | 2% | Wiki |
| 277 | Magic Resistance Self IV | 2% | Wiki |
| 1136 | Piercing Protection Self IV | 2% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
| Body Part | Damage Type | Amount |
|---|---|---|
| Arm | Pierce | 25 - 50 |
| Claw | Pierce | 12.5 - 50 |
| Breath | Electric | 25 - 50 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
| ID | Name | Code | Drop Chance | Links |
|---|---|---|---|---|
| 9098 | Vial of Organic Acid | vialorganicacid | 5% | Wiki |
| 8021 | Shendolain Key | keyshendolain | 3% | Wiki |