Skeleton Lord

ID 7822
Name Skeleton Lord
Creature Type Skeleton
Code skeletonlord-melee
Level 40
Tier 2
XP 7000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 90 39% 60% 21% 28% 43% 34% 28% 43%
Chest 80 40% 63% 21% 28% 45% 35% 29% 45%
Abdomen 80 40% 63% 21% 28% 45% 35% 29% 45%
Upper Arm 60 44% 69% 22% 29% 52% 36% 31% 53%
Lower Arm 50 45% 73% 22% 29% 56% 37% 32% 57%
Hand 60 44% 69% 22% 29% 52% 36% 31% 53%
Upper Leg 65 43% 67% 22% 29% 50% 36% 30% 51%
Lower Leg 65 43% 67% 22% 29% 50% 36% 30% 51%
Foot 75 41% 64% 21% 28% 47% 35% 29% 47%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 69 42% 66% 22% 29% 49% 36% 30% 49%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
58% 100% 25% 30% 90% 42% 40% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 65    
Endurance 75    
Coordination 115    
Quickness 120    
Focus 120    
Self 130    
Health 108 Regen/sec 0
Stamina 165 Regen/sec 0.1
Mana 230 Regen/sec 0.4

Skills

Melee Defense 128
Missile Defense 197
Arcane Lore 150
Magic Defense 136
Deception 120
Heavy Weapons 160
Light Weapons 160
Finesse Weapons 128
Missile Weapons 198

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 1 - 4
Foot Bludgeon 1.25 - 5

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
94 Large Round Shield shieldroundlarge 30% 40 Wiki
92 Large Kite Shield shieldkitelarge 30% 40 Wiki
91 Kite Shield shieldkite 20% 20 Wiki
332 Morning Star morningstar 8% Bludgeon 5 - 10 Wiki
336 Ono ono 8% Slash 5.5 - 11 Wiki
344 Silifi silifi 8% Slash 5.5 - 11 Wiki
301 Battle Axe axebattle 8% Slash 5.5 - 11 Wiki
340 Shamshir shamshir 8% Slash/Pierce 5 - 10 Wiki
324 Kaskara kaskara 8% Slash/Pierce 4.5 - 9 Wiki
354 Takuba takuba 8% Slash/Pierce 5 - 10 Wiki
353 Tachi tachi 8% Slash/Pierce 5 - 10 Wiki
339 Scimitar scimitar 8% Slash/Pierce 5 - 10 Wiki
327 Ken ken 8% Slash/Pierce 5 - 10 Wiki
351 Long Sword swordlong 8% Slash/Pierce 5 - 10 Wiki
350 Broad Sword swordbroad 8% Slash/Pierce 5 - 10 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
3687 Skeleton's Skull skull 10% Wiki
9312 A Small Mnemosyne pyramidgreensmall 5% Wiki
22100 Skull Stamp stampsymbolskull 1% Wiki