| ID | 7619 |
|---|---|
| Name | Granite Golem |
| Creature Type | Golem |
| Code | rockslidec |
| Level | 32 |
| Tier | 3 |
| XP | 2674 |
| Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
| Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|---|---|
| Head | 100 | 18% | 36% | 25% | 6% | 12% | 18% | 12% | 40% |
| Chest | 100 | 18% | 36% | 25% | 6% | 12% | 18% | 12% | 40% |
| Abdomen | 100 | 18% | 36% | 25% | 6% | 12% | 18% | 12% | 40% |
| Upper Arm | 100 | 18% | 36% | 25% | 6% | 12% | 18% | 12% | 40% |
| Lower Arm | 100 | 18% | 36% | 25% | 6% | 12% | 18% | 12% | 40% |
| Hand | 100 | 18% | 36% | 25% | 6% | 12% | 18% | 12% | 40% |
| Upper Leg | 100 | 18% | 36% | 25% | 6% | 12% | 18% | 12% | 40% |
| Lower Leg | 100 | 18% | 36% | 25% | 6% | 12% | 18% | 12% | 40% |
| Foot | 100 | 18% | 36% | 25% | 6% | 12% | 18% | 12% | 40% |
| Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
| Average | 100 | 18% | 36% | 25% | 6% | 12% | 18% | 12% | 40% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
| Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|
| 53% | 100% | 90% | 10% | 40% | 33% | 40% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
| Drain Health | Drain Stamina | Drain Mana |
|---|---|---|
| 100% | 100% | 100% |
| Strength | 100 | ||
|---|---|---|---|
| Endurance | 200 | ||
| Coordination | 60 | ||
| Quickness | 40 | ||
| Focus | 60 | ||
| Self | 60 | ||
| Health | 240 | Regen/sec | 0.1 |
| Stamina | 300 | Regen/sec | 1 |
| Mana | 210 | Regen/sec | 0.4 |
| Melee Defense | 83 |
|---|---|
| Missile Defense | 60 |
| Unarmed Combat | 143 |
| Arcane Lore | 210 |
| Magic Defense | 132 |
| Deception | 80 |
| Jump | 90 |
| Run | 50 |
| Creature Enchantment | 150 |
| Life Magic | 150 |
| War Magic | 230 |
This is the set of spells the creature has a chance to cast during each cast attempt.
| ID | Name | Probability | Links |
|---|---|---|---|
| 66 | Shock Wave III | 2.06% | Wiki |
| 94 | Whirling Blade III | 2.06% | Wiki |
| 1252 | Drain Stamina Other IV | 2.02% | Wiki |
| 104 | Shock Blast IV | 2.01% | Wiki |
| 67 | Shock Wave IV | 2.01% | Wiki |
| 95 | Whirling Blade IV | 2.01% | Wiki |
| 1394 | Clumsiness Other IV | 2.01% | Wiki |
| 1418 | Slowness Other IV | 2.01% | Wiki |
| 232 | Vulnerability Other IV | 2.01% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
| Body Part | Damage Type | Amount |
|---|---|---|
| Hand | Bludgeon | 11.25 - 45 |
| Foot | Bludgeon | 11.25 - 45 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
| ID | Name | Code | Drop Chance | Links |
|---|---|---|---|---|
| 6353 | Pyreal Mote | pyrealmote | 3% | Wiki |
| 3671 | Granite Heart | golemheartgranite | 2% | Wiki |