Behemoth of Tenkarrdun

ID 7392
Name Behemoth of Tenkarrdun
Creature Type Golem
Code golemmegamagma
Level 100
Tier 5
XP 80000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 350 5% 8% 5% 14% INF% 3% 4% 16%
Chest 350 5% 8% 5% 14% INF% 3% 4% 16%
Abdomen 350 5% 8% 5% 14% INF% 3% 4% 16%
Upper Arm 350 5% 8% 5% 14% INF% 3% 4% 16%
Lower Arm 350 5% 8% 5% 14% INF% 3% 4% 16%
Hand 350 5% 8% 5% 14% INF% 3% 4% 16%
Upper Leg 350 5% 8% 5% 14% INF% 3% 4% 16%
Lower Leg 350 5% 8% 5% 14% INF% 3% 4% 16%
Foot 350 5% 8% 5% 14% INF% 3% 4% 16%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 350 5% 8% 5% 14% INF% 3% 4% 16%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
50% 70% 50% 90% Missing 20% 30% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 400    
Endurance 400    
Coordination 400    
Quickness 400    
Focus 400    
Self 400    
Health 800 Regen/sec 0.2
Stamina 800 Regen/sec 0.1
Mana 800 Regen/sec 0.4

Skills

Melee Defense 480
Missile Defense 510
Arcane Lore 333
Magic Defense 314
Deception 100
Jump 410
Run 410
Creature Enchantment 320
Life Magic 320
War Magic 320
Light Weapons 450

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
85 Flame Bolt VI 2.1% Wiki
146 Flame Volley VI 2.1% Wiki
1108 Fire Vulnerability Other VI 2.05% Wiki
1326 Imperil Other V 2.04% Wiki
1052 Bludgeoning Vulnerability Other V 2.03% Wiki
1343 Weakness Other VI 2.03% Wiki
1312 Armor Self VI 2% Wiki
1023 Bludgeoning Protection Self VI 2% Wiki
1035 Cold Protection Self VI 2% Wiki
1242 Drain Health Other VI 2% Wiki
1161 Heal Self VI 2% Wiki
279 Magic Resistance Self VI 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 37.5 - 150
Foot Bludgeon 47.5 - 190

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
7399 Black Boulder blackboulder 100% Wiki
7399 Black Boulder blackboulder 100% Wiki
7399 Black Boulder blackboulder 100% Wiki
7399 Black Boulder blackboulder 100% Wiki
7399 Black Boulder blackboulder 100% Wiki
7399 Black Boulder blackboulder 100% Wiki
7399 Black Boulder blackboulder 100% Wiki
7399 Black Boulder blackboulder 100% Wiki
7399 Black Boulder blackboulder 100% Wiki
7399 Black Boulder blackboulder 100% Wiki
6354 Pyreal Nugget pyrealnugget 50% Wiki
24477 Sturdy Steel Key keychestextreme 5% Wiki