High Acolyte

ID 7350
Name High Acolyte
Creature Type Undead
Code zombiesoulfearingacolytearea3
Level 50
Tier 2
XP 10000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 110 43% 37% 31% 12% 55% 37% 40% 38%
Chest 120 41% 35% 30% 12% 53% 35% 38% 36%
Abdomen 120 41% 35% 30% 12% 53% 35% 38% 36%
Upper Arm 110 43% 37% 31% 12% 55% 37% 40% 38%
Lower Arm 120 41% 35% 30% 12% 53% 35% 38% 36%
Hand 130 39% 34% 29% 11% 51% 34% 36% 34%
Upper Leg 130 39% 34% 29% 11% 51% 34% 36% 34%
Lower Leg 130 39% 34% 29% 11% 51% 34% 36% 34%
Foot 130 39% 34% 29% 11% 51% 34% 36% 34%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 122 41% 35% 30% 12% 53% 35% 38% 36%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 75% 52% 20% 100% 75% 86% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 110    
Endurance 130    
Coordination 140    
Quickness 90    
Focus 185    
Self 175    
Health 175 Regen/sec 0.1
Stamina 330 Regen/sec 0.1
Mana 285 Regen/sec 0.4

Skills

Melee Defense 202
Missile Defense 286
Arcane Lore 262
Magic Defense 187
Deception 50
Creature Enchantment 170
Life Magic 170
War Magic 170
Heavy Weapons 208
Light Weapons 208
Finesse Weapons 177
Missile Weapons 170
Shield 250

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1240 Drain Health Other IV 2.02% Wiki
1263 Drain Mana Other IV 2.02% Wiki
1252 Drain Stamina Other IV 2.02% Wiki
168 Regeneration Self IV 2.02% Wiki
62 Acid Stream V 2.01% Wiki
129 Acid Volley V 2.01% Wiki
84 Flame Bolt V 2.01% Wiki
145 Flame Volley V 2.01% Wiki
90 Force Bolt V 2.01% Wiki
73 Frost Bolt V 2.01% Wiki
137 Frost Volley V 2.01% Wiki
79 Lightning Bolt V 2.01% Wiki
141 Lightning Volley V 2.01% Wiki
68 Shock Wave V 2.01% Wiki
96 Whirling Blade V 2.01% Wiki
61 Acid Stream IV 2.01% Wiki
128 Acid Volley IV 2.01% Wiki
83 Flame Bolt IV 2.01% Wiki
144 Flame Volley IV 2.01% Wiki
89 Force Bolt IV 2.01% Wiki
72 Frost Bolt IV 2.01% Wiki
136 Frost Volley IV 2.01% Wiki
78 Lightning Bolt IV 2.01% Wiki
140 Lightning Volley IV 2.01% Wiki
67 Shock Wave IV 2.01% Wiki
95 Whirling Blade IV 2.01% Wiki
1442 Bafflement Other IV 2.01% Wiki
1394 Clumsiness Other IV 2.01% Wiki
1466 Feeblemind Other IV 2.01% Wiki
174 Fester Other IV 2.01% Wiki
1370 Frailty Other IV 2.01% Wiki
1418 Slowness Other IV 2.01% Wiki
1341 Weakness Other IV 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 0.5 - 2
Foot Bludgeon 0.75 - 3

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
300 Arrow arrow 100% Pierce 6.75 - 9 Wiki
305 Quarrel bolt 100% Pierce 8.45 - 13 Wiki
300 Arrow arrow 100% Pierce 6.75 - 9 Wiki
300 Arrow arrow 100% Pierce 6.75 - 9 Wiki
311 Heavy Crossbow crossbowheavy 60% Wiki
92 Large Kite Shield shieldkitelarge 30% 40 Wiki
94 Large Round Shield shieldroundlarge 20% 40 Wiki
91 Kite Shield shieldkite 20% 20 Wiki
301 Battle Axe axebattle 14% Slash 5.5 - 11 Wiki
344 Silifi silifi 13% Slash 5.5 - 11 Wiki
336 Ono ono 13% Slash 5.5 - 11 Wiki
332 Morning Star morningstar 10% Bludgeon 5 - 10 Wiki
304 Throwing Axe axethrowing 10% Slash 9 - 12 Wiki
363 Yumi yumi 10% Wiki
334 Nayin nayin 10% Wiki
306 Longbow bowlong 10% Wiki
350 Broad Sword swordbroad 7% Slash/Pierce 5 - 10 Wiki
354 Takuba takuba 6% Slash/Pierce 5 - 10 Wiki
353 Tachi tachi 6% Slash/Pierce 5 - 10 Wiki
351 Long Sword swordlong 6% Slash/Pierce 5 - 10 Wiki
340 Shamshir shamshir 6% Slash/Pierce 5 - 10 Wiki
339 Scimitar scimitar 6% Slash/Pierce 5 - 10 Wiki
324 Kaskara kaskara 6% Slash/Pierce 4.5 - 9 Wiki
327 Ken ken 6% Slash/Pierce 5 - 10 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
7817 Skull of High Acolyte skullhighacolyte 100% Wiki
7810 Yucky Key keysoulfearingvestry 100% Wiki
7041 Undead Thighbone lichthighbone 2% Wiki