Scavenging Rat

ID 72983
Name Scavenging Rat
Creature Type Rat
Code ace72983-scavengingrat
Level 200
Tier 7
XP 1100000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 430 13% 9% 13% 13% 6% 9% 12% 13%
Torso 430 13% 9% 13% 13% 6% 9% 12% 13%
Tail 430 13% 9% 13% 13% 6% 9% 12% 13%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 430 13% 9% 13% 13% 6% 9% 12% 13%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
65% 65% 65% 65% 45% 65% 75% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 220    
Endurance 280    
Coordination 245    
Quickness 260    
Focus 200    
Self 150    
Health 1740 Regen/sec 0.1
Stamina 3180 Regen/sec 1
Mana 150 Regen/sec 0.4

Skills

Melee Defense 690
Missile Defense 651
Magic Defense 430
Light Weapons 708

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Pierce 100 - 400
Torso Bludgeon 100 - 400
Tail Bludgeon 400 - 400
Breath Acid 400 - 800

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
6876 Sturdy Iron Key keychesthigh 1% Wiki