Shadow Child

ID 72835
Name Shadow Child
Creature Type Shadow
Code ace72835-shadowchild
Level 240
Tier 8
XP 1850000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 375 15% 13% 11% 4% 15% 6% 11% 15%
Chest 375 15% 13% 11% 4% 15% 6% 11% 15%
Abdomen 375 15% 13% 11% 4% 15% 6% 11% 15%
Upper Arm 375 15% 13% 11% 4% 15% 6% 11% 15%
Lower Arm 375 15% 13% 11% 4% 15% 6% 11% 15%
Hand 375 15% 13% 11% 4% 15% 6% 11% 15%
Upper Leg 375 15% 13% 11% 4% 15% 6% 11% 15%
Lower Leg 375 15% 13% 11% 4% 15% 6% 11% 15%
Foot 375 15% 13% 11% 4% 15% 6% 11% 15%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 375 15% 13% 11% 4% 15% 6% 11% 15%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 67% 50% 10% 100% 20% 50% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 350    
Endurance 350    
Coordination 380    
Quickness 320    
Focus 480    
Self 480    
Health 2250 Regen/sec 0.1
Stamina 2260 Regen/sec 0.5
Mana 2190 Regen/sec 0.2

Skills

Melee Defense 765
Missile Defense 730
Magic Defense 500
Deception 250
Creature Enchantment 430
Life Magic 425
War Magic 435
VoidMagic 435
Heavy Weapons 720
Light Weapons 720
Finesse Weapons 720
Missile Weapons 500

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2228 Broadside of a Barn 2.02% Wiki
2318 Gravity Well 2.02% Wiki
4439 Incantation of Flame Bolt 2.02% Wiki
4443 Incantation of Force Bolt 2.02% Wiki
4451 Incantation of Lightning Bolt 2.02% Wiki
4457 Incantation of Whirling Blade 2.02% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 169 - 260
Foot Bludgeon 169 - 260

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
6060 Dark Speck shardshadowspeck 2% Wiki