| ID | 72760 |
|---|---|
| Name | Fire |
| Creature Type | FireElemental |
| Code | ace72760-fire |
| Level | 115 |
| Tier | 5 |
| XP | 125000 |
| Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
| Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|---|---|
| Head | 220 | 12% | 12% | 12% | 15% | INF% | 8% | 9% | 23% |
| Chest | 220 | 12% | 12% | 12% | 15% | INF% | 8% | 9% | 23% |
| Abdomen | 220 | 12% | 12% | 12% | 15% | INF% | 8% | 9% | 23% |
| Upper Arm | 220 | 12% | 12% | 12% | 15% | INF% | 8% | 9% | 23% |
| Lower Arm | 220 | 12% | 12% | 12% | 15% | INF% | 8% | 9% | 23% |
| Hand | 220 | 12% | 12% | 12% | 15% | INF% | 8% | 9% | 23% |
| Upper Leg | 220 | 12% | 12% | 12% | 15% | INF% | 8% | 9% | 23% |
| Lower Leg | 220 | 12% | 12% | 12% | 15% | INF% | 8% | 9% | 23% |
| Foot | 220 | 12% | 12% | 12% | 15% | INF% | 8% | 9% | 23% |
| Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
| Average | 220 | 12% | 12% | 12% | 15% | INF% | 8% | 9% | 23% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
| Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|
| 45% | 45% | 45% | 65% | Missing | 30% | 30% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
| Drain Health | Drain Stamina | Drain Mana |
|---|---|---|
| 100% | 100% | 100% |
| Strength | 200 | ||
|---|---|---|---|
| Endurance | 200 | ||
| Coordination | 200 | ||
| Quickness | 200 | ||
| Focus | 300 | ||
| Self | 300 | ||
| Health | 200 | Regen/sec | 0.2 |
| Stamina | 400 | Regen/sec | 0.1 |
| Mana | 500 | Regen/sec | 0.4 |
| Melee Defense | 468 |
|---|---|
| Missile Defense | 500 |
| Magic Defense | 346 |
| Creature Enchantment | 330 |
| Life Magic | 330 |
| War Magic | 330 |
| Light Weapons | 413 |
| Missile Weapons | 280 |
This is the set of spells the creature has a chance to cast during each cast attempt.
| ID | Name | Probability | Links |
|---|---|---|---|
| 266 | Defenselessness Other V | 2.02% | Wiki |
| 1107 | Fire Vulnerability Other V | 2.02% | Wiki |
| 233 | Vulnerability Other V | 2.02% | Wiki |
| 1160 | Heal Self V | 2.01% | Wiki |
| 1311 | Armor Self V | 2.01% | Wiki |
| 1034 | Cold Protection Self V | 2.01% | Wiki |
| 1241 | Drain Health Other V | 2.01% | Wiki |
| 278 | Magic Resistance Self V | 2.01% | Wiki |
| 169 | Regeneration Self V | 2.01% | Wiki |
| 84 | Flame Bolt V | 2% | Wiki |
| 145 | Flame Volley V | 2% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
| Body Part | Damage Type | Amount |
|---|---|---|
| Hand | Fire | 20 - 80 |
| Foot | Fire | 25 - 100 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
| ID | Name | Code | Drop Chance | Links |
|---|---|---|---|---|
| 5709 | Ball of fire | balloffire | 0% | Wiki |