Cultist Cohort

ID 72335
Name Cultist Cohort
Creature Type Human
Code ace72335-cultistcohort
Level 200
Tier 3
XP 1200000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 370 6% 5% 5% 11% 11% 5% 8% 15%
Chest 360 6% 5% 5% 11% 11% 5% 8% 16%
Abdomen 360 6% 5% 5% 11% 11% 5% 8% 16%
Upper Arm 350 6% 5% 6% 11% 11% 6% 8% 16%
Lower Arm 350 6% 5% 6% 11% 11% 6% 8% 16%
Hand 350 6% 5% 6% 11% 11% 6% 8% 16%
Upper Leg 350 6% 5% 6% 11% 11% 6% 8% 16%
Lower Leg 350 6% 5% 6% 11% 11% 6% 8% 16%
Foot 350 6% 5% 6% 11% 11% 6% 8% 16%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 354 6% 5% 6% 11% 11% 6% 8% 16%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
35% 35% 35% 35% 35% 35% 35% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 320    
Endurance 450    
Coordination 320    
Quickness 320    
Focus 320    
Self 320    
Health 1075 Regen/sec 0.4
Stamina 1650 Regen/sec 1
Mana 720 Regen/sec 0.2

Skills

Melee Defense 733
Missile Defense 578
Magic Defense 441
Creature Enchantment 560
Life Magic 560
War Magic 560
Heavy Weapons 733
Light Weapons 733
Finesse Weapons 733

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2074 Gossamer Flesh 2.1% Wiki
2140 Alset's Coil 2.09% Wiki
2122 Disintegration 2.09% Wiki
2146 Evisceration 2.09% Wiki
2136 Icy Torment 2.09% Wiki
2128 Ilservian's Flame 2.09% Wiki
2132 The Spike 2.09% Wiki
2144 Crushing Shame 2.08% Wiki
2215 Adja's Blessing 2.04% Wiki
2282 Futility 2.04% Wiki
2318 Gravity Well 2.04% Wiki
2070 Heart Rend 2.04% Wiki
2162 Olthoi's Gift 2.04% Wiki
2166 Tusker's Gift 2.04% Wiki
2328 Vitality Siphon 2.04% Wiki
2053 Executor's Blessing 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 50 - 200
Foot Bludgeon 50 - 200

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
45649 Stone Tablet ace45649-stonetablet 10% Wiki
45668 Stone Tablet ace45668-stonetablet 10% Wiki
45669 Stone Tablet ace45669-stonetablet 10% Wiki
45671 Stone Tablet ace45671-stonetablet 10% Wiki
72286 Stone Tablet ace72286-stonetablet 10% Wiki
72287 Stone Tablet ace72287-stonetablet 10% Wiki
25810 Suikan Robe robeshomonsteronly 0% Wiki