Ashen Moarsman

ID 7180
Name Ashen Moarsman
Creature Type Moarsman
Code moarsmanashen
Level 30
Tier 2
XP 5000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 50 57% 47% 47% 53% 66% 47% 47% 57%
Chest 70 49% 39% 39% 44% 58% 39% 39% 49%
Abdomen 70 49% 39% 39% 44% 58% 39% 39% 49%
Upper Arm 70 49% 39% 39% 44% 58% 39% 39% 49%
Lower Arm 70 49% 39% 39% 44% 58% 39% 39% 49%
Hand 70 49% 39% 39% 44% 58% 39% 39% 49%
Upper Leg 50 57% 47% 47% 53% 66% 47% 47% 57%
Lower Leg 50 57% 47% 47% 53% 66% 47% 47% 57%
Foot 50 57% 47% 47% 53% 66% 47% 47% 57%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 61 53% 43% 43% 48% 62% 43% 43% 53%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 100% 100% 100% 100% 100% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 100    
Endurance 100    
Coordination 80    
Quickness 110    
Focus 100    
Self 60    
Health 110 Regen/sec 0.1
Stamina 215 Regen/sec 1
Mana 60 Regen/sec 0.4

Skills

Melee Defense 153
Missile Defense 128
Magic Defense 103
Deception 40
Jump 130
Run 150
Heavy Weapons 150
Light Weapons 150
Missile Weapons 40

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Acid 5 - 20
Foot Acid 5 - 20

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
25561 Moarsman Head headmoarsman 5% Wiki