ID | 71706 |
---|---|
Name | Master Soldier |
Creature Type | Human |
Code | ace71706-mastersoldier |
Level | 220 |
Tier | 7 |
XP | 0 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 400 | 7% | 11% | 6% | 14% | 6% | 6% | 14% | 14% |
Chest | 400 | 7% | 11% | 6% | 14% | 6% | 6% | 14% | 14% |
Abdomen | 400 | 7% | 11% | 6% | 14% | 6% | 6% | 14% | 14% |
Upper Arm | 400 | 7% | 11% | 6% | 14% | 6% | 6% | 14% | 14% |
Lower Arm | 400 | 7% | 11% | 6% | 14% | 6% | 6% | 14% | 14% |
Hand | 400 | 7% | 11% | 6% | 14% | 6% | 6% | 14% | 14% |
Upper Leg | 400 | 7% | 11% | 6% | 14% | 6% | 6% | 14% | 14% |
Lower Leg | 400 | 7% | 11% | 6% | 14% | 6% | 6% | 14% | 14% |
Foot | 400 | 7% | 11% | 6% | 14% | 6% | 6% | 14% | 14% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 400 | 7% | 11% | 6% | 14% | 6% | 6% | 14% | 14% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
40% | 60% | 40% | 70% | 40% | 40% | 70% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | Notice: Undefined offset: 72 in /srv/www/nginx/acelookup/mob.php on line 251 0% |
Notice: Undefined offset: 74 in /srv/www/nginx/acelookup/mob.php on line 252 0% |
Strength | 320 | ||
---|---|---|---|
Endurance | 450 | ||
Coordination | 320 | ||
Quickness | 320 | ||
Focus | 320 | ||
Self | 320 | ||
Health | 1500 | Regen/sec | 0.4 |
Stamina | 1650 | Regen/sec | 1 |
Mana | 2720 | Regen/sec | 0.2 |
Melee Defense | 573 |
---|---|
Missile Defense | 508 |
Magic Defense | 441 |
Mana Conversion | 347 |
Creature Enchantment | 400 |
Life Magic | 430 |
War Magic | 430 |
Two Handed Combat | 696 |
VoidMagic | 430 |
Heavy Weapons | 696 |
Light Weapons | 696 |
Finesse Weapons | 696 |
Missile Weapons | 540 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
2174 | Archer's Gift | 2.02% | Wiki |
2168 | Gelidite's Gift | 2.02% | Wiki |
2074 | Gossamer Flesh | 2.02% | Wiki |
4436 | Incantation of Blade Volley | 2.02% | Wiki |
4447 | Incantation of Frost Bolt | 2.02% | Wiki |
2164 | Swordsman's Gift | 2.02% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Hand | Bludgeon | 30 - 120 |
Foot | Bludgeon | 30 - 120 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
38854 | Celestial Hand Blade | ace38854-celestialhandblade | 0% | Wiki |
71746 | Celestial Hand Shield | ace71746-celestialhandshield | 0% | Wiki |