Nightmare Wisp

ID 7127
Name Nightmare Wisp
Creature Type Wisp
Code wispnightmare
Level 115
Tier 5
XP 125000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 140 32% 16% 32% 16% INF% 32% 16% 32%
Torso 140 32% 16% 32% 16% INF% 32% 16% 32%
Tail 130 34% 16% 34% 16% INF% 33% 16% 34%
Wings 130 34% 16% 34% 16% INF% 33% 16% 34%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 135 33% 16% 33% 16% INF% 33% 16% 33%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 18% 100% 18% Missing 75% 18% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 150    
Endurance 320    
Coordination 250    
Quickness 100    
Focus 435    
Self 420    
Health 360 Regen/sec 0.1
Stamina 520 Regen/sec 1
Mana 520 Regen/sec 0.2

Skills

Melee Defense 507
Missile Defense 525
Arcane Lore 525
Magic Defense 332
Deception 100
Run 150
Creature Enchantment 314
Life Magic 314
War Magic 314
Light Weapons 313

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
85 Flame Bolt VI 2.3% Wiki
80 Lightning Bolt VI 2.3% Wiki
1200 Enfeeble Other VI 2.07% Wiki
199 Exhaustion Other VI 2.07% Wiki
176 Fester Other VI 2.07% Wiki
1176 Harm Other VI 2.07% Wiki
223 Mana Depletion Other VI 2.07% Wiki
1224 Mana Drain Other VI 2.07% Wiki
1242 Drain Health Other VI 2% Wiki
1265 Drain Mana Other VI 2% Wiki
1254 Drain Stamina Other VI 2% Wiki
1161 Heal Self VI 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Head Cold 30 - 60
Tail Fire 6.25 - 25

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
8667 Glowing Wisp Heart wisphearthigh 3% Wiki
6876 Sturdy Iron Key keychesthigh 1% Wiki