High Mu-miyah

ID 7116
Name High Mu-miyah
Creature Type Undead
Code mumiyahhigh
Level 80
Tier 3
XP 30000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 210 26% 26% 24% 23% 44% 24% 23% 24%
Chest 210 26% 26% 24% 23% 44% 24% 23% 24%
Abdomen 210 26% 26% 24% 23% 44% 24% 23% 24%
Upper Arm 210 26% 26% 24% 23% 44% 24% 23% 24%
Lower Arm 210 26% 26% 24% 23% 44% 24% 23% 24%
Hand 210 26% 26% 24% 23% 44% 24% 23% 24%
Upper Leg 210 26% 26% 24% 23% 44% 24% 23% 24%
Lower Leg 210 26% 26% 24% 23% 44% 24% 23% 24%
Foot 210 26% 26% 24% 23% 44% 24% 23% 24%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 210 26% 26% 24% 23% 44% 24% 23% 24%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
75% 75% 58% 25% 100% 100% 46% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 110    
Endurance 120    
Coordination 130    
Quickness 130    
Focus 200    
Self 210    
Health 230 Regen/sec 0.1
Stamina 420 Regen/sec 0.1
Mana 350 Regen/sec 0.4

Skills

Melee Defense 363
Missile Defense 397
Arcane Lore 367
Magic Defense 283
Deception 90
Creature Enchantment 253
Life Magic 253
War Magic 253
Heavy Weapons 260
Light Weapons 260
Finesse Weapons 187
Missile Weapons 165
Shield 300

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1240 Drain Health Other IV 2.03% Wiki
1263 Drain Mana Other IV 2.03% Wiki
1252 Drain Stamina Other IV 2.03% Wiki
168 Regeneration Self IV 2.03% Wiki
1198 Enfeeble Other IV 2.02% Wiki
197 Exhaustion Other IV 2.02% Wiki
174 Fester Other IV 2.02% Wiki
1174 Harm Other IV 2.02% Wiki
1222 Mana Drain Other IV 2.02% Wiki
128 Acid Volley IV 2.02% Wiki
144 Flame Volley IV 2.02% Wiki
136 Frost Volley IV 2.02% Wiki
140 Lightning Volley IV 2.02% Wiki
61 Acid Stream IV 2.01% Wiki
83 Flame Bolt IV 2.01% Wiki
89 Force Bolt IV 2.01% Wiki
72 Frost Bolt IV 2.01% Wiki
78 Lightning Bolt IV 2.01% Wiki
67 Shock Wave IV 2.01% Wiki
95 Whirling Blade IV 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 8.75 - 35
Foot Bludgeon 10 - 40

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
45876 Scarlet Red Letter ace45876-scarletredletter 3% Wiki
6876 Sturdy Iron Key keychesthigh 2% Wiki
45875 Lucky Gold Letter ace45875-luckygoldletter 1% Wiki