Banderling Thrasher

ID 7086
Name Banderling Thrasher
Creature Type Banderling
Code banderlingthrasher
Level 100
Tier 4
XP 80000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 320 24% 14% 26% 24% 22% 26% 21% 17%
Chest 320 24% 14% 26% 24% 22% 26% 21% 17%
Abdomen 320 24% 14% 26% 24% 22% 26% 21% 17%
Upper Arm 320 24% 14% 26% 24% 22% 26% 21% 17%
Lower Arm 320 24% 14% 26% 24% 22% 26% 21% 17%
Hand 320 24% 14% 26% 24% 22% 26% 21% 17%
Upper Leg 320 24% 14% 26% 24% 22% 26% 21% 17%
Lower Leg 320 24% 14% 26% 24% 22% 26% 21% 17%
Foot 320 24% 14% 26% 24% 22% 26% 21% 17%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 320 24% 14% 26% 24% 22% 26% 21% 17%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
76% 50% 65% 76% 108% 65% 132% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 210    
Endurance 175    
Coordination 195    
Quickness 180    
Focus 90    
Self 90    
Health 438 Regen/sec 0.1
Stamina 675 Regen/sec 1
Mana 290 Regen/sec 0.4

Skills

Melee Defense 415
Missile Defense 455
Magic Defense 311
Deception 40
Jump 243
Run 220
Light Weapons 375

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

No spells found


Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 16.25 - 65
Foot Bludgeon 16.25 - 65

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
23646 Club clubbanderlingfrosthigh 30% Cold 13 - 26 Wiki
23649 Club clubbanderlinghigh 30% Bludgeon 13 - 26 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
8144 Banderling Head banderlinghead 5% Wiki
3693 Banderling Scalp banderlingscalp 5% Wiki
30914 Halaetan Magic Page 9 carloloreviamontianmages009 5% Wiki
7825 Brown Beans cacaobeans 3% Wiki
6876 Sturdy Iron Key keychesthigh 1% Wiki