ID | 70715 |
---|---|
Name | General Tarkaris |
Creature Type | Simulacrum |
Code | ace70715-generaltarkaris |
Level | 185 |
Tier | Not Set |
XP | 139000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 450 | 9% | 11% | 8% | 4% | 19% | 8% | 10% | 13% |
Chest | 450 | 9% | 11% | 8% | 4% | 19% | 8% | 10% | 13% |
Abdomen | 450 | 9% | 11% | 8% | 4% | 19% | 8% | 10% | 13% |
Upper Arm | 450 | 9% | 11% | 8% | 4% | 19% | 8% | 10% | 13% |
Lower Arm | 450 | 9% | 11% | 8% | 4% | 19% | 8% | 10% | 13% |
Hand | 450 | 9% | 11% | 8% | 4% | 19% | 8% | 10% | 13% |
Upper Leg | 450 | 9% | 11% | 8% | 4% | 19% | 8% | 10% | 13% |
Lower Leg | 450 | 9% | 11% | 8% | 4% | 19% | 8% | 10% | 13% |
Foot | 450 | 9% | 11% | 8% | 4% | 19% | 8% | 10% | 13% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 450 | 9% | 11% | 8% | 4% | 19% | 8% | 10% | 13% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
100% | 120% | 100% | 50% | 120% | 75% | 120% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
Notice: Undefined offset: 125 in /srv/www/nginx/acelookup/mob.php on line 250 0% |
Notice: Undefined offset: 72 in /srv/www/nginx/acelookup/mob.php on line 251 0% |
Notice: Undefined offset: 74 in /srv/www/nginx/acelookup/mob.php on line 252 0% |
Strength | 270 | ||
---|---|---|---|
Endurance | 280 | ||
Coordination | 270 | ||
Quickness | 270 | ||
Focus | 370 | ||
Self | 370 | ||
Health | 0 | Regen/sec | 0 |
Stamina | 0 | Regen/sec | 0.6 |
Mana | 0 | Regen/sec | 0.2 |
Melee Defense | 560 |
---|---|
Missile Defense | 488 |
Magic Defense | 466 |
Mana Conversion | 323 |
Run | 295 |
Life Magic | 585 |
War Magic | 585 |
Two Handed Combat | 660 |
Heavy Weapons | 660 |
Light Weapons | 660 |
Finesse Weapons | 660 |
Missile Weapons | 585 |
Shield | 470 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
1132 | Blade Vulnerability Other VI | 2.15% | Wiki |
91 | Force Bolt VI | 2.15% | Wiki |
1156 | Piercing Vulnerability Other VI | 2.15% | Wiki |
97 | Whirling Blade VI | 2.15% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Hand | Bludgeon | 1 - 4 |
Foot | Bludgeon | 2 - 8 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
70711 | Empty Skin | ace70711-emptyskin | 100% | Wiki |
34343 | Tachi | ace34343-tachi | 50% | Wiki |
34345 | Yumi | ace34345-yumi | 50% | Wiki |
15431 | Deadly Armor Piercing Arrow | arrowdeadlyarmorpiercing | 0% | Wiki |