Shadow Captain

ID 6784
Name Shadow Captain
Creature Type Shadow
Code shadowcaptaingamma
Level 155
Tier Not Set
XP 12000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 190 26% 19% 15% 3% 26% 6% 15% 26%
Chest 190 26% 19% 15% 3% 26% 6% 15% 26%
Abdomen 190 26% 19% 15% 3% 26% 6% 15% 26%
Upper Arm 190 26% 19% 15% 3% 26% 6% 15% 26%
Lower Arm 190 26% 19% 15% 3% 26% 6% 15% 26%
Hand 190 26% 19% 15% 3% 26% 6% 15% 26%
Upper Leg 190 26% 19% 15% 3% 26% 6% 15% 26%
Lower Leg 190 26% 19% 15% 3% 26% 6% 15% 26%
Foot 190 26% 19% 15% 3% 26% 6% 15% 26%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 190 26% 19% 15% 3% 26% 6% 15% 26%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 67% 50% 10% 100% 20% 50% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 190    
Endurance 220    
Coordination 190    
Quickness 190    
Focus 225    
Self 275    
Health 410 Regen/sec 0.1
Stamina 470 Regen/sec 0.5
Mana 675 Regen/sec 0.2

Skills

Axe 277
Bow 285
Crossbow 285
Dagger 277
Mace 277
Melee Defense 277
Missile Defense 266
Spear 277
Staff 277
Sword 277
Unarmed Combat 372
Arcane Lore 365
Magic Defense 371
Deception 150
Creature Enchantment 415
Life Magic 415
War Magic 415

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
84 Flame Bolt V 2.03% Wiki
90 Force Bolt V 2.03% Wiki
73 Frost Bolt V 2.03% Wiki
79 Lightning Bolt V 2.03% Wiki
96 Whirling Blade V 2.03% Wiki
1241 Drain Health Other V 2.02% Wiki
1467 Feeblemind Other V 2.02% Wiki
1174 Harm Other IV 2.02% Wiki
627 Life Magic Ineptitude Other V 2.02% Wiki
284 Magic Yield Other V 2.02% Wiki
1419 Slowness Other V 2.02% Wiki
233 Vulnerability Other V 2.02% Wiki
1158 Heal Self III 2.02% Wiki
1240 Drain Health Other IV 2.01% Wiki
1310 Armor Self IV 2.01% Wiki
608 Life Magic Mastery Self IV 2.01% Wiki
278 Magic Resistance Self V 2.01% Wiki
656 Mana Conversion Mastery Self IV 2.01% Wiki
153 Blade Volley V 2% Wiki
145 Flame Volley V 2% Wiki
149 Force Volley V 2% Wiki
137 Frost Volley V 2% Wiki
141 Lightning Volley V 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 11.25 - 45
Foot Bludgeon 11.25 - 45

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
6876 Sturdy Iron Key keychesthigh 2% Wiki
6058 Dark Shard shardshadowshard 1% Wiki