Isin Dule

ID 6561
Name Isin Dule
Creature Type Shadow
Code isindulebeta
Level 257
Tier Not Set
XP 24000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 230 22% 16% 13% 3% 22% 5% 13% 22%
Chest 230 22% 16% 13% 3% 22% 5% 13% 22%
Abdomen 230 22% 16% 13% 3% 22% 5% 13% 22%
Upper Arm 230 22% 16% 13% 3% 22% 5% 13% 22%
Lower Arm 230 22% 16% 13% 3% 22% 5% 13% 22%
Hand 230 22% 16% 13% 3% 22% 5% 13% 22%
Upper Leg 230 22% 16% 13% 3% 22% 5% 13% 22%
Lower Leg 230 22% 16% 13% 3% 22% 5% 13% 22%
Foot 230 22% 16% 13% 3% 22% 5% 13% 22%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 230 22% 16% 13% 3% 22% 5% 13% 22%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 67% 50% 10% 100% 20% 50% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 200    
Endurance 240    
Coordination 220    
Quickness 210    
Focus 245    
Self 295    
Health 620 Regen/sec 0.1
Stamina 490 Regen/sec 0.5
Mana 695 Regen/sec 0.2

Skills

Axe 320
Bow 330
Crossbow 330
Dagger 323
Mace 320
Melee Defense 323
Missile Defense 306
Spear 320
Staff 320
Sword 320
Unarmed Combat 250
Arcane Lore 402
Magic Defense 377
Deception 150
Creature Enchantment 455
Life Magic 455
War Magic 455

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
84 Flame Bolt V 2.03% Wiki
90 Force Bolt V 2.03% Wiki
73 Frost Bolt V 2.03% Wiki
79 Lightning Bolt V 2.03% Wiki
96 Whirling Blade V 2.03% Wiki
1241 Drain Health Other V 2.02% Wiki
1467 Feeblemind Other V 2.02% Wiki
1175 Harm Other V 2.02% Wiki
627 Life Magic Ineptitude Other V 2.02% Wiki
285 Magic Yield Other VI 2.02% Wiki
1419 Slowness Other V 2.02% Wiki
233 Vulnerability Other V 2.02% Wiki
1159 Heal Self IV 2.02% Wiki
1240 Drain Health Other IV 2.01% Wiki
1311 Armor Self V 2.01% Wiki
609 Life Magic Mastery Self V 2.01% Wiki
278 Magic Resistance Self V 2.01% Wiki
657 Mana Conversion Mastery Self V 2.01% Wiki
153 Blade Volley V 2% Wiki
145 Flame Volley V 2% Wiki
149 Force Volley V 2% Wiki
137 Frost Volley V 2% Wiki
141 Lightning Volley V 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 11.25 - 45
Foot Bludgeon 11.25 - 45

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
6876 Sturdy Iron Key keychesthigh 2% Wiki
6058 Dark Shard shardshadowshard 1% Wiki