Impious Occasus Guardian

ID 5931
Name Impious Occasus Guardian
Creature Type Skeleton
Code skeletonimpioussw
Level 44
Tier 2
XP 6500
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 150 14% 30% 12% 11% 39% 14% 16% 31%
Chest 150 14% 30% 12% 11% 39% 14% 16% 31%
Abdomen 150 14% 30% 12% 11% 39% 14% 16% 31%
Upper Arm 150 14% 30% 12% 11% 39% 14% 16% 31%
Lower Arm 150 14% 30% 12% 11% 39% 14% 16% 31%
Hand 150 14% 30% 12% 11% 39% 14% 16% 31%
Upper Leg 150 14% 30% 12% 11% 39% 14% 16% 31%
Lower Leg 150 14% 30% 12% 11% 39% 14% 16% 31%
Foot 150 14% 30% 12% 11% 39% 14% 16% 31%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 150 14% 30% 12% 11% 39% 14% 16% 31%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
50% 90% 40% 50% 100% 60% 70% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 120    
Endurance 130    
Coordination 100    
Quickness 100    
Focus 150    
Self 150    
Health 140 Regen/sec 0
Stamina 230 Regen/sec 0.1
Mana 250 Regen/sec 0.4

Skills

Axe 190
Bow 210
Crossbow 210
Dagger 190
Mace 190
Melee Defense 220
Missile Defense 280
Spear 190
Staff 190
Sword 190
Unarmed Combat 190
Magic Defense 165
Deception 100
Creature Enchantment 180
Life Magic 180
War Magic 180

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
107 Frost Blast III 2.15% Wiki
71 Frost Bolt III 2.15% Wiki
135 Frost Volley III 2.15% Wiki
1441 Bafflement Other III 2.02% Wiki
1393 Clumsiness Other III 2.02% Wiki
1465 Feeblemind Other III 2.02% Wiki
1369 Frailty Other III 2.02% Wiki
1417 Slowness Other III 2.02% Wiki
1340 Weakness Other III 2.02% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 13.75 - 55
Foot Bludgeon 18.75 - 75

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
5305 Greater Fire Arrow arrowgreaterfire 100% Fire 10.5 - 14 Wiki
23736 Yumi yumimonstermid 50% Wiki
23686 Kite Shield shieldkitemonstermid 50% 30 Wiki
23708 Fire Tachi tachifiredrudgemid 50% Fire 14 - 28 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
5930 Occasus Key keyimpioustemplesw 100% Wiki
3751 Lightning Battle Axe axebattleelectric 20% Wiki
3791 Lightning Djarid djaridelectric 20% Wiki
3839 Lightning Nabut nabutelectric 20% Wiki
3850 Lightning Scimitar scimitarelectric 20% Wiki
3914 Lightning Yari yarielectric 20% Wiki
3687 Skeleton's Skull skull 5% Wiki