Impious Lichen Priest

ID 5922
Name Impious Lichen Priest
Creature Type Undead
Code lichimpiouspriest
Level 44
Tier 2
XP 6500
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 170 28% 17% 12% 5% 28% 14% 12% 28%
Chest 170 28% 17% 12% 5% 28% 14% 12% 28%
Abdomen 170 28% 17% 12% 5% 28% 14% 12% 28%
Upper Arm 170 28% 17% 12% 5% 28% 14% 12% 28%
Lower Arm 170 28% 17% 12% 5% 28% 14% 12% 28%
Hand 170 28% 17% 12% 5% 28% 14% 12% 28%
Upper Leg 170 28% 17% 12% 5% 28% 14% 12% 28%
Lower Leg 170 28% 17% 12% 5% 28% 14% 12% 28%
Foot 170 28% 17% 12% 5% 28% 14% 12% 28%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 170 28% 17% 12% 5% 28% 14% 12% 28%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 70% 50% 20% 100% 70% 60% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 150    
Endurance 170    
Coordination 130    
Quickness 130    
Focus 160    
Self 160    
Health 170 Regen/sec 0.1
Stamina 250 Regen/sec 0.1
Mana 250 Regen/sec 0.4

Skills

Axe 190
Mace 190
Melee Defense 220
Missile Defense 280
Spear 190
Staff 190
Sword 190
Unarmed Combat 190
Arcane Lore 253
Magic Defense 165
Deception 50
Creature Enchantment 180
Life Magic 180
War Magic 180

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
1323 Imperil Other II 2.1% Wiki
1239 Drain Health Other III 2.04% Wiki
1263 Drain Mana Other IV 2.04% Wiki
1252 Drain Stamina Other IV 2.04% Wiki
1442 Bafflement Other IV 2.02% Wiki
1394 Clumsiness Other IV 2.02% Wiki
1466 Feeblemind Other IV 2.02% Wiki
174 Fester Other IV 2.02% Wiki
1370 Frailty Other IV 2.02% Wiki
1418 Slowness Other IV 2.02% Wiki
1341 Weakness Other IV 2.02% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 15 - 60
Foot Bludgeon 20 - 80

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
5305 Greater Fire Arrow arrowgreaterfire 100% Fire 10.5 - 14 Wiki
23736 Yumi yumimonstermid 50% Wiki
23686 Kite Shield shieldkitemonstermid 50% 30 Wiki
23708 Fire Tachi tachifiredrudgemid 50% Fire 14 - 28 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
3751 Lightning Battle Axe axebattleelectric 20% Wiki
3791 Lightning Djarid djaridelectric 20% Wiki
3839 Lightning Nabut nabutelectric 20% Wiki
3850 Lightning Scimitar scimitarelectric 20% Wiki
3914 Lightning Yari yarielectric 20% Wiki
5873 Seal sealdericost 1% Wiki