Frisirth

ID 5867
Name Frisirth
Creature Type Undead
Code darkrevenantfrisirth
Level 117
Tier 4
XP 8877
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 210 28% 24% 19% 7% 39% 24% 26% 24%
Chest 210 28% 24% 19% 7% 39% 24% 26% 24%
Abdomen 210 28% 24% 19% 7% 39% 24% 26% 24%
Upper Arm 220 27% 23% 19% 7% 38% 23% 25% 23%
Lower Arm 220 27% 23% 19% 7% 38% 23% 25% 23%
Hand 220 27% 23% 19% 7% 38% 23% 25% 23%
Upper Leg 220 27% 23% 19% 7% 38% 23% 25% 23%
Lower Leg 220 27% 23% 19% 7% 38% 23% 25% 23%
Foot 220 27% 23% 19% 7% 38% 23% 25% 23%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 217 27% 23% 19% 7% 38% 23% 25% 23%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 75% 52% 10% 100% 75% 86% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 230    
Endurance 270    
Coordination 240    
Quickness 220    
Focus 275    
Self 275    
Health 285 Regen/sec 0.2
Stamina 420 Regen/sec 0.1
Mana 575 Regen/sec 0.4

Skills

Axe 282
Bow 230
Crossbow 230
Dagger 273
Mace 277
Melee Defense 288
Missile Defense 212
Spear 257
Staff 257
Sword 277
Unarmed Combat 357
Arcane Lore 322
Magic Defense 279
Deception 90
Creature Enchantment 368
Life Magic 368
War Magic 368

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
73 Frost Bolt V 2.14% Wiki
137 Frost Volley V 2.14% Wiki
74 Frost Bolt VI 2.07% Wiki
138 Frost Volley VI 2.04% Wiki
1241 Drain Health Other V 2.03% Wiki
1264 Drain Mana Other V 2.03% Wiki
1253 Drain Stamina Other V 2.03% Wiki
169 Regeneration Self V 2.03% Wiki
1443 Bafflement Other V 2.01% Wiki
1395 Clumsiness Other V 2.01% Wiki
1064 Cold Vulnerability Other V 2.01% Wiki
1467 Feeblemind Other V 2.01% Wiki
1093 Fire Protection Self V 2.01% Wiki
1371 Frailty Other V 2.01% Wiki
1419 Slowness Other V 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 0.5 - 2
Foot Bludgeon 0.75 - 3

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
23685 Kite Shield shieldkitemonsterlow 85% 120 Wiki
23675 Katar katarmonsterlow 25% Slash/Pierce 1.5 - 6 Wiki
23681 Nekode nekodemonsterlow 25% Slash/Pierce 1.5 - 6 Wiki
23638 Cestus cestusmonsterlow 25% Bludgeon 1.5 - 6 Wiki
23701 Tachi tachidrudgelow 25% Slash/Pierce 8 - 16 Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
5882 An Ancient Book bookfroremineshuntranslated 100% Wiki
6876 Sturdy Iron Key keychesthigh 2% Wiki