Ice Golem (NEW)

ID 5751
Name Ice Golem (NEW)
Creature Type Golem
Code golemicenew
Level 16
Tier 3
XP 1434
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 50 52% 62% 52% INF% 93% 52% 68% 57%
Chest 50 52% 62% 52% INF% 93% 52% 68% 57%
Abdomen 50 52% 62% 52% INF% 93% 52% 68% 57%
Upper Arm 50 52% 62% 52% INF% 93% 52% 68% 57%
Lower Arm 50 52% 62% 52% INF% 93% 52% 68% 57%
Hand 50 52% 62% 52% INF% 93% 52% 68% 57%
Upper Leg 50 52% 62% 52% INF% 93% 52% 68% 57%
Lower Leg 50 52% 62% 52% INF% 93% 52% 68% 57%
Foot 50 52% 62% 52% INF% 93% 52% 68% 57%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 50 52% 62% 52% INF% 93% 52% 68% 57%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
83% 80% 83% Missing 100% 83% 80% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 75    
Endurance 80    
Coordination 30    
Quickness 30    
Focus 50    
Self 50    
Health 90 Regen/sec 0.1
Stamina 180 Regen/sec 0.1
Mana 150 Regen/sec 0.4

Skills

Melee Defense 70
Missile Defense 52
Unarmed Combat 115
Arcane Lore 167
Magic Defense 94
Deception 80
Jump 63
Run 40
Creature Enchantment 145
Life Magic 145
War Magic 145

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
87 Force Bolt II 2.05% Wiki
70 Frost Bolt II 2.05% Wiki
93 Whirling Blade II 2.05% Wiki
1061 Cold Vulnerability Other II 2.02% Wiki
1250 Drain Stamina Other II 2.02% Wiki
88 Force Bolt III 2% Wiki
71 Frost Bolt III 2% Wiki
135 Frost Volley III 2% Wiki
94 Whirling Blade III 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 10 - 40
Foot Bludgeon 10 - 40

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
6353 Pyreal Mote pyrealmote 1% Wiki