Lord Kelannik

ID 5656
Name Lord Kelannik
Creature Type Skeleton
Code skeletonlordburialtemple
Level 160
Tier 6
XP 500000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 400 8% 16% 4% 4% 17% 5% 5% 14%
Chest 400 8% 16% 4% 4% 17% 5% 5% 14%
Abdomen 400 8% 16% 4% 4% 17% 5% 5% 14%
Upper Arm 400 8% 16% 4% 4% 17% 5% 5% 14%
Lower Arm 400 8% 16% 4% 4% 17% 5% 5% 14%
Hand 400 8% 16% 4% 4% 17% 5% 5% 14%
Upper Leg 400 8% 16% 4% 4% 17% 5% 5% 14%
Lower Leg 400 8% 16% 4% 4% 17% 5% 5% 14%
Foot 400 8% 16% 4% 4% 17% 5% 5% 14%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 400 8% 16% 4% 4% 17% 5% 5% 14%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
60% 90% 30% 30% 100% 40% 40% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 300    
Endurance 400    
Coordination 300    
Quickness 300    
Focus 300    
Self 300    
Health 1400 Regen/sec 0
Stamina 4000 Regen/sec 0.1
Mana 3000 Regen/sec 0.4

Skills

Melee Defense 580
Missile Defense 597
Magic Defense 386
Deception 120
Creature Enchantment 380
War Magic 400
Heavy Weapons 545
Light Weapons 545
Finesse Weapons 480
Missile Weapons 435
Shield 645

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2146 Evisceration 2.1% Wiki
2132 The Spike 2.1% Wiki
2068 Brittle Bones 2.03% Wiki
2056 Ataxia 2.02% Wiki
2084 Belly of Lead 2.02% Wiki
2088 Senescence 2.02% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 50 - 200
Foot Bludgeon 50 - 200

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

ID Name Code Probability Damage Type Damage AL Links
23135 Kite Shield shieldkitevod 100% 300 Wiki
15429 Deadly Arrow arrowdeadly 100% Pierce 18.2 - 26 Wiki
15438 Deadly Quarrel boltdeadly 100% Pierce 19.95 - 35 Wiki
23136 Tachi tachivod 30% Slash/Pierce 20 - 40 Wiki
23137 Yumi yumivod 30% Wiki
23131 Heavy Crossbow crossbowheavyvod 30% Wiki

Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
5655 Black Gem gemportalmageacademy 100% Wiki
5654 Cursed Key keymageacademycellar 100% Wiki
3687 Skeleton's Skull skull 10% Wiki