| ID | 52627 |
|---|---|
| Name | Guardian Wisp |
| Creature Type | Wisp |
| Code | ace52627-guardianwisp |
| Level | 320 |
| Tier | 8 |
| XP | 0 |
| Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
| Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|---|---|
| Head | 450 | 11% | 8% | 8% | 5% | 5% | 5% | 11% | 13% |
| Torso | 450 | 11% | 8% | 8% | 5% | 5% | 5% | 11% | 13% |
| Tail | 450 | 11% | 8% | 8% | 5% | 5% | 5% | 11% | 13% |
| Wings | 450 | 11% | 8% | 8% | 5% | 5% | 5% | 11% | 13% |
| Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
| Average | 450 | 11% | 8% | 8% | 5% | 5% | 5% | 11% | 13% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
| Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
|---|---|---|---|---|---|---|---|
| 70% | 60% | 60% | 40% | 40% | 40% | 70% | 100% |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
| Drain Health | Drain Stamina | Drain Mana |
|---|---|---|
| 100% | Notice: Undefined offset: 72 in /srv/www/nginx/acelookup/mob.php on line 251 0% |
Notice: Undefined offset: 74 in /srv/www/nginx/acelookup/mob.php on line 252 0% |
| Strength | 400 | ||
|---|---|---|---|
| Endurance | 400 | ||
| Coordination | 400 | ||
| Quickness | 400 | ||
| Focus | 500 | ||
| Self | 500 | ||
| Health | 5 | Regen/sec | 0.1 |
| Stamina | 0 | Regen/sec | 1 |
| Mana | 0 | Regen/sec | 0.2 |
| Melee Defense | 787 |
|---|---|
| Missile Defense | 710 |
| Magic Defense | 523 |
| Mana Conversion | 402 |
| Creature Enchantment | 485 |
| Life Magic | 485 |
| War Magic | 485 |
| Two Handed Combat | 695 |
| VoidMagic | 485 |
| Heavy Weapons | 695 |
| Light Weapons | 695 |
| Finesse Weapons | 695 |
This is the set of spells the creature has a chance to cast during each cast attempt.
| ID | Name | Probability | Links |
|---|---|---|---|
| 4473 | Incantation of Acid Vulnerability Other | 2.21% | Wiki |
| 3881 | Corrosive Ring | 2.18% | Wiki |
| 3877 | Corrosive Strike | 2.15% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
| Body Part | Damage Type | Amount |
|---|---|---|
| Head | Acid | 550 - 1100 |
| Tail | Acid | 275 - 1100 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
| ID | Name | Code | Drop Chance | Links |
|---|---|---|---|---|
| 52970 | Viridian Essence | ace52970-viridianessence | 80% | Wiki |
| 52970 | Viridian Essence | ace52970-viridianessence | 80% | Wiki |
| 52970 | Viridian Essence | ace52970-viridianessence | 80% | Wiki |
| 52968 | Infused Amber Shard | ace52968-infusedambershard | 15% | Wiki |
| 52968 | Infused Amber Shard | ace52968-infusedambershard | 15% | Wiki |