Aspect of Rage

ID 51739
Name Aspect of Rage
Creature Type Virindi
Code ace51739-aspectofrage
Level 500
Tier 8
XP 50000000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 650 7% 6% 6% 4% 7% 7% 4% 9%
Chest 650 7% 6% 6% 4% 7% 7% 4% 9%
Abdomen 650 7% 6% 6% 4% 7% 7% 4% 9%
Upper Arm 650 7% 6% 6% 4% 7% 7% 4% 9%
Lower Arm 650 7% 6% 6% 4% 7% 7% 4% 9%
Hand 650 7% 6% 6% 4% 7% 7% 4% 9%
Upper Leg 650 7% 6% 6% 4% 7% 7% 4% 9%
Lower Leg 650 7% 6% 6% 4% 7% 7% 4% 9%
Foot 650 7% 6% 6% 4% 7% 7% 4% 9%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 650 7% 6% 6% 4% 7% 7% 4% 9%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
70% 60% 60% 40% 70% 70% 40% 100%

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100%
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0%

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0%

Attributes

Strength 700    
Endurance 700    
Coordination 540    
Quickness 540    
Focus 680    
Self 680    
Health 100000 Regen/sec 0.1
Stamina 9500 Regen/sec 0.1
Mana 4520 Regen/sec 0.4

Skills

Melee Defense 830
Missile Defense 656
Magic Defense 524
Mana Conversion 477
Creature Enchantment 590
Life Magic 590
War Magic 590
Two Handed Combat 813
VoidMagic 590
Heavy Weapons 813
Light Weapons 813
Finesse Weapons 760

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
4439 Incantation of Flame Bolt 2.13% Wiki
3882 Incendiary Ring 2.11% Wiki
4643 Incantation of Drain Health Other 2.09% Wiki
4633 Incantation of Vulnerability Other 2.08% Wiki
4481 Incantation of Fire Vulnerability Other 2.08% Wiki
4312 Incantation of Imperil Other 2.06% Wiki
4292 Incantation of Bafflement Other 2.06% Wiki
2992 Depletion 2.05% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Fire 125 - 250
Foot Fire 125 - 250

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
51867 Rynthid Energy Field ace51867-rynthidenergyfield 5% Wiki
51868 Rynthid Energy Tentacles ace51868-rynthidenergytentacles 5% Wiki