Gurog Guardian Henchman

ID 51357
Name Gurog Guardian Henchman
Creature Type Gurog
Code ace51357-gurogguardianhenchman
Level 220
Tier 7
XP 1400000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 500 4% 4% 16% 4% 16% 4% 5% 12%
Chest 500 4% 4% 16% 4% 16% 4% 5% 12%
Abdomen 500 4% 4% 16% 4% 16% 4% 5% 12%
Upper Arm 500 4% 4% 16% 4% 16% 4% 5% 12%
Lower Arm 500 4% 4% 16% 4% 16% 4% 5% 12%
Hand 500 4% 4% 16% 4% 16% 4% 5% 12%
Upper Leg 500 4% 4% 16% 4% 16% 4% 5% 12%
Lower Leg 500 4% 4% 16% 4% 16% 4% 5% 12%
Foot 500 4% 4% 16% 4% 16% 4% 5% 12%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 500 4% 4% 16% 4% 16% 4% 5% 12%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
30% 30% 80% 30% 80% 30% 40% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 550    
Endurance 490    
Coordination 520    
Quickness 380    
Focus 410    
Self 410    
Health 1900 Regen/sec 0
Stamina 3990 Regen/sec 0.1
Mana 1410 Regen/sec 0.4

Skills

Melee Defense 680
Missile Defense 580
Magic Defense 437
Deception 120
Life Magic 465
War Magic 465
Heavy Weapons 757
Light Weapons 757
Finesse Weapons 700

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
4447 Incantation of Frost Bolt 2.25% Wiki
4446 Incantation of Frost Blast 2.02% Wiki
4312 Incantation of Imperil Other 2.02% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 90 - 180
Foot Bludgeon 90 - 180

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
51341 Frozen Fortress Laboratory Attunement Shard (Level 180+) ace51341-frozenfortresslaboratoryattunementshardlevel180 5% Wiki
51370 Frozen Fortress Testing Grounds Attunement Shard (Level 180+) ace51370-frozenfortresstestinggroundsattunementshardlevel180 5% Wiki
44864 Gurog Arm ace44864-gurogarm 2% Wiki
44870 Gurog Leg ace44870-gurogleg 2% Wiki
44868 Gurog Torso with a Head ace44868-gurogtorsowithahead 2% Wiki