Simulacrum Shifter

ID 49641
Name Simulacrum Shifter
Creature Type Simulacrum
Code ace49641-simulacrumshifter
Level 265
Tier Not Set
XP 2500000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 270 24% 24% 20% 16% 16% 16% 16% 20%
Chest 260 24% 24% 20% 16% 16% 16% 16% 20%
Abdomen 260 24% 24% 20% 16% 16% 16% 16% 20%
Upper Arm 250 25% 25% 21% 17% 17% 17% 17% 21%
Lower Arm 250 25% 25% 21% 17% 17% 17% 17% 21%
Hand 250 25% 25% 21% 17% 17% 17% 17% 21%
Upper Leg 250 25% 25% 21% 17% 17% 17% 17% 21%
Lower Leg 250 25% 25% 21% 17% 17% 17% 17% 21%
Foot 250 25% 25% 21% 17% 17% 17% 17% 21%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 254 25% 25% 21% 17% 17% 17% 17% 21%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 100% 80% 80% 80% 80% 100%

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100%
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0%

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0%

Attributes

Strength 340    
Endurance 340    
Coordination 365    
Quickness 320    
Focus 440    
Self 440    
Health 26335 Regen/sec 0.4
Stamina 5000 Regen/sec 1
Mana 5000 Regen/sec 0.2

Skills

Melee Defense 728
Missile Defense 557
Magic Defense 446
Creature Enchantment 660
Life Magic 660
War Magic 660
Heavy Weapons 755
Light Weapons 755
Finesse Weapons 748

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
4457 Incantation of Whirling Blade 2.15% Wiki
4451 Incantation of Lightning Bolt 2.13% Wiki
4439 Incantation of Flame Bolt 2.11% Wiki
4597 Incantation of Magic Yield Other 2.1% Wiki
2161 Blessing of the Arrow Turner 2.07% Wiki
4302 Incantation of Feeblemind Other 2.06% Wiki
2153 Blessing of the Mace Turner 2.06% Wiki
4294 Incantation of Clumsiness Other 2.06% Wiki
2151 Blessing of the Blade Turner 2.06% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 0.5 - 2
Foot Bludgeon 0.5 - 2

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
5853 Dho Vest and Robe robegharundimhood 0% Wiki
49644 Door Key ace49644-doorkey 0% Wiki
49612 Sickle ace49612-sickle 0% Wiki