Burning Bones

ID 48762
Name Burning Bones
Creature Type Skeleton
Code ace48762-burningbones
Level 220
Tier 7
XP 1400000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 450 10% 12% 10% 4% 4% 7% 7% 11%
Chest 450 10% 12% 10% 4% 4% 7% 7% 11%
Abdomen 450 10% 12% 10% 4% 4% 7% 7% 11%
Upper Arm 450 10% 12% 10% 4% 4% 7% 7% 11%
Lower Arm 450 10% 12% 10% 4% 4% 7% 7% 11%
Hand 450 10% 12% 10% 4% 4% 7% 7% 11%
Upper Leg 450 10% 12% 10% 4% 4% 7% 7% 11%
Lower Leg 450 10% 12% 10% 4% 4% 7% 7% 11%
Foot 450 10% 12% 10% 4% 4% 7% 7% 11%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 450 10% 12% 10% 4% 4% 7% 7% 11%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
58% 66% 58% 30% 30% 42% 40% 82%

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 500    
Endurance 500    
Coordination 350    
Quickness 350    
Focus 300    
Self 300    
Health 3300 Regen/sec 0
Stamina 4100 Regen/sec 0.1
Mana 3000 Regen/sec 0.4

Skills

Melee Defense 613
Missile Defense 517
Magic Defense 406
Deception 120
Life Magic 410
War Magic 410
Light Weapons 728

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2174 Archer's Gift 2.01% Wiki
2144 Crushing Shame 2.01% Wiki
2122 Disintegration 2.01% Wiki
2168 Gelidite's Gift 2.01% Wiki
2074 Gossamer Flesh 2.01% Wiki
2130 Infernae 2.01% Wiki
2162 Olthoi's Gift 2.01% Wiki
2132 The Spike 2.01% Wiki
2166 Tusker's Gift 2.01% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 68.75 - 275
Foot Bludgeon 68.75 - 275

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
35095 Pyre Claw ace35095-pyreclaw 0% Wiki