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ACE Mob: Spectral Claw Master (46523)

Spectral Claw Master

ID 46523
Name Spectral Claw Master
Creature Type Ghost
Code ace46523-spectralclawmaster
Level 240
Tier 8
XP 1850000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 400 6% 5% 5% 5% 7% 7% 5% 14%
Chest 400 6% 5% 5% 5% 7% 7% 5% 14%
Abdomen 400 6% 5% 5% 5% 7% 7% 5% 14%
Upper Arm 400 6% 5% 5% 5% 7% 7% 5% 14%
Lower Arm 400 6% 5% 5% 5% 7% 7% 5% 14%
Hand 400 6% 5% 5% 5% 7% 7% 5% 14%
Upper Leg 400 6% 5% 5% 5% 7% 7% 5% 14%
Lower Leg 400 6% 5% 5% 5% 7% 7% 5% 14%
Foot 400 6% 5% 5% 5% 7% 7% 5% 14%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 400 6% 5% 5% 5% 7% 7% 5% 14%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
45% 35% 35% 35% 50% 50% 35% 100%

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100%
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0%

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0%

Attributes

Strength 550    
Endurance 550    
Coordination 380    
Quickness 320    
Focus 480    
Self 480    
Health 2975 Regen/sec 0.4
Stamina 3350 Regen/sec 1
Mana 5280 Regen/sec 0.2

Skills

Melee Defense 660
Missile Defense 720
Magic Defense 500
Creature Enchantment 460
Life Magic 460
War Magic 460
Two Handed Combat 760
VoidMagic 460
Heavy Weapons 760
Light Weapons 760
Finesse Weapons 740
Dual Wield 447
Sneak Attack 740
Dirty Fighting 817

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
5842 Incantation of Shield Ineptitude Other 2.06% Wiki
4633 Incantation of Vulnerability Other 2.06% Wiki
4475 Incantation of Blade Vulnerability Other 2.05% Wiki
4457 Incantation of Whirling Blade 2.05% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Bludgeon 150 - 600
Foot Bludgeon 150 - 600

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
48954 Burning Sands Keyring ace48954-burningsandskeyring 1% Wiki
46374 Spectral Nekode ace46374-spectralnekode 0% Wiki
46375 Spectral Nekode ace46375-spectralnekode 0% Wiki