ID | 44476 |
---|---|
Name | Grievver Shredder |
Creature Type | Grievver |
Code | ace44476-grievvershredder |
Level | 200 |
Tier | 8 |
XP | 1100000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 600 | 12% | 6% | 5% | 1% | 5% | 2% | 5% | 10% |
Torso | 600 | 12% | 6% | 5% | 1% | 5% | 2% | 5% | 10% |
Arm | 600 | 12% | 6% | 5% | 1% | 5% | 2% | 5% | 10% |
Leg | 600 | 12% | 6% | 5% | 1% | 5% | 2% | 5% | 10% |
Claw | 600 | 12% | 6% | 5% | 1% | 5% | 2% | 5% | 10% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 600 | 12% | 6% | 5% | 1% | 5% | 2% | 5% | 10% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
90% | 60% | 50% | 10% | 50% | 20% | 50% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
40% | 40% | 40% |
Strength | 380 | ||
---|---|---|---|
Endurance | 300 | ||
Coordination | 320 | ||
Quickness | 380 | ||
Focus | 260 | ||
Self | 320 | ||
Health | 2650 | Regen/sec | 4 |
Stamina | 5000 | Regen/sec | 4 |
Mana | 3000 | Regen/sec | 0.2 |
Melee Defense | 742 |
---|---|
Missile Defense | 700 |
Arcane Lore | 307 |
Magic Defense | 474 |
Deception | 150 |
Creature Enchantment | 400 |
Life Magic | 400 |
War Magic | 400 |
Light Weapons | 750 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
63 | Acid Stream VI | 2.03% | Wiki |
80 | Lightning Bolt VI | 2.03% | Wiki |
526 | Acid Vulnerability Other VI | 2.02% | Wiki |
1444 | Bafflement Other VI | 2.02% | Wiki |
1372 | Frailty Other VI | 2.02% | Wiki |
1089 | Lightning Vulnerability Other VI | 2.02% | Wiki |
1420 | Slowness Other VI | 2.02% | Wiki |
234 | Vulnerability Other VI | 2.02% | Wiki |
1343 | Weakness Other VI | 2.02% | Wiki |
1242 | Drain Health Other VI | 2.01% | Wiki |
1161 | Heal Self VI | 2.01% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Arm | Pierce | 150 - 300 |
Claw | Pierce | 75 - 300 |
Breath | Acid | 125 - 250 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
48908 | Shattered Legendary Key | ace48908-shatteredlegendarykey | 2% | Wiki |