ID | 44474 |
---|---|
Name | Devourer Margul |
Creature Type | Margul |
Code | ace44474-devourermargul |
Level | 200 |
Tier | 8 |
XP | 1000000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 600 | 8% | 10% | 9% | 10% | 6% | 6% | 10% | 10% |
Front Leg | 600 | 8% | 10% | 9% | 10% | 6% | 6% | 10% | 10% |
Rear Leg | 600 | 8% | 10% | 9% | 10% | 6% | 6% | 10% | 10% |
Torso | 600 | 8% | 10% | 9% | 10% | 6% | 6% | 10% | 10% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 600 | 8% | 10% | 9% | 10% | 6% | 6% | 10% | 10% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
85% | 95% | 85% | 95% | 75% | 75% | 95% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 300 | ||
---|---|---|---|
Endurance | 340 | ||
Coordination | 300 | ||
Quickness | 360 | ||
Focus | 340 | ||
Self | 340 | ||
Health | 3470 | Regen/sec | 1.2 |
Stamina | 4000 | Regen/sec | 0.6 |
Mana | 4000 | Regen/sec | 0.2 |
Melee Defense | 700 |
---|---|
Missile Defense | 700 |
Magic Defense | 372 |
Creature Enchantment | 375 |
Item Enchantment | 375 |
Life Magic | 375 |
War Magic | 375 |
Light Weapons | 750 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
2716 | Acid Arc VI | 2.03% | Wiki |
63 | Acid Stream VI | 2.03% | Wiki |
2744 | Flame Arc VI | 2.03% | Wiki |
85 | Flame Bolt VI | 2.03% | Wiki |
2074 | Gossamer Flesh | 2.03% | Wiki |
2318 | Gravity Well | 2.02% | Wiki |
2170 | Inferno's Gift | 2.02% | Wiki |
2162 | Olthoi's Gift | 2.02% | Wiki |
1555 | Blade Lure IV | 2.01% | Wiki |
1619 | Blood Loather IV | 2.01% | Wiki |
574 | Creature Enchantment Ineptitude Other VI | 2.01% | Wiki |
1631 | Leaden Weapon IV | 2.01% | Wiki |
628 | Life Magic Ineptitude Other VI | 2.01% | Wiki |
1609 | Lure Blade IV | 2.01% | Wiki |
652 | War Magic Ineptitude Other VI | 2.01% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Head | Pierce | 62.5 - 250 |
Front Leg | Slash | 62.5 - 250 |
Rear Leg | Slash | 62.5 - 250 |
Breath | Electric | 100 - 200 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
48908 | Shattered Legendary Key | ace48908-shatteredlegendarykey | 2% | Wiki |