ID | 43271 |
---|---|
Name | Filinuvekta Exarch |
Creature Type | Undead |
Code | ace43271-filinuvektaexarch |
Level | 425 |
Tier | 7 |
XP | 1850000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 380 | 15% | 10% | 15% | 4% | 24% | 5% | 4% | 15% |
Chest | 380 | 15% | 10% | 15% | 4% | 24% | 5% | 4% | 15% |
Abdomen | 380 | 15% | 10% | 15% | 4% | 24% | 5% | 4% | 15% |
Upper Arm | 380 | 15% | 10% | 15% | 4% | 24% | 5% | 4% | 15% |
Lower Arm | 380 | 15% | 10% | 15% | 4% | 24% | 5% | 4% | 15% |
Hand | 380 | 15% | 10% | 15% | 4% | 24% | 5% | 4% | 15% |
Upper Leg | 380 | 15% | 10% | 15% | 4% | 24% | 5% | 4% | 15% |
Lower Leg | 380 | 15% | 10% | 15% | 4% | 24% | 5% | 4% | 15% |
Foot | 380 | 15% | 10% | 15% | 4% | 24% | 5% | 4% | 15% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 380 | 15% | 10% | 15% | 4% | 24% | 5% | 4% | 15% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
65% | 50% | 65% | 30% | 80% | 30% | 30% | 100% |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 600 | ||
---|---|---|---|
Endurance | 400 | ||
Coordination | 400 | ||
Quickness | 400 | ||
Focus | 350 | ||
Self | 500 | ||
Health | 150000 | Regen/sec | 0.2 |
Stamina | 5000 | Regen/sec | 0.1 |
Mana | 1000 | Regen/sec | 0.4 |
Melee Defense | 632 |
---|---|
Missile Defense | 557 |
Arcane Lore | 357 |
Magic Defense | 561 |
Deception | 90 |
Creature Enchantment | 703 |
Life Magic | 673 |
War Magic | 673 |
Heavy Weapons | 623 |
Light Weapons | 623 |
Finesse Weapons | 547 |
Missile Weapons | 550 |
Shield | 790 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
3462 | Canker Flesh | 2.06% | Wiki |
3881 | Corrosive Ring | 2.06% | Wiki |
2789 | Elemental Destruction | 2.06% | Wiki |
3000 | Ire of the Dark Prince | 2.06% | Wiki |
3872 | Syphon Life Essence | 2.06% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Hand | Bludgeon | 125 - 500 |
Foot | Bludgeon | 125 - 500 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
12211 | Zombie Mask | maskzombie | 100% | Wiki |
55 | Chainmail Gauntlets | gauntletschainmail | 40% | Wiki |
22123 | Empyrean Robe | robeempyrean | 0% | Wiki |