ID | 43159 |
---|---|
Name | Xekrit Zefir |
Creature Type | Zefir |
Code | ace43159-xekritzefir |
Level | 185 |
Tier | 6 |
XP | 800000 |
Links | Wiki |
The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.
Body Part | Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|---|---|
Head | 425 | 10% | 9% | 13% | 15% | 12% | 15% | 14% | 14% |
Torso | 425 | 10% | 9% | 13% | 15% | 12% | 15% | 14% | 14% |
Tail | 425 | 10% | 9% | 13% | 15% | 12% | 15% | 14% | 14% |
Wings | 425 | 10% | 9% | 13% | 15% | 12% | 15% | 14% | 14% |
Base AL | Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether | |
Average | 425 | 10% | 9% | 13% | 15% | 12% | 15% | 14% | 14% |
This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%
Slash | Bludgeon | Pierce | Cold | Fire | Acid | Electric | Nether |
---|---|---|---|---|---|---|---|
100% | 100% | 80% | 70% | 85% | 85% | 70% | Missing |
This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.
Drain Health | Drain Stamina | Drain Mana |
---|---|---|
100% | 100% | 100% |
Strength | 150 | ||
---|---|---|---|
Endurance | 200 | ||
Coordination | 300 | ||
Quickness | 400 | ||
Focus | 400 | ||
Self | 400 | ||
Health | 1100 | Regen/sec | 0.1 |
Stamina | 3200 | Regen/sec | 0.2 |
Mana | 5400 | Regen/sec | 0.4 |
Melee Defense | 523 |
---|---|
Missile Defense | 557 |
Magic Defense | 389 |
Deception | 20 |
Run | 410 |
Creature Enchantment | 395 |
Life Magic | 395 |
War Magic | 395 |
Light Weapons | 450 |
This is the set of spells the creature has a chance to cast during each cast attempt.
ID | Name | Probability | Links |
---|---|---|---|
2073 | Adja's Intervention | 2.03% | Wiki |
2144 | Crushing Shame | 2.03% | Wiki |
2146 | Evisceration | 2.03% | Wiki |
2128 | Ilservian's Flame | 2.03% | Wiki |
2132 | The Spike | 2.03% | Wiki |
2084 | Belly of Lead | 2.02% | Wiki |
1372 | Frailty Other VI | 2.02% | Wiki |
2282 | Futility | 2.02% | Wiki |
2070 | Heart Rend | 2.01% | Wiki |
651 | War Magic Ineptitude Other V | 2.01% | Wiki |
2328 | Vitality Siphon | 2% | Wiki |
If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.
Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.
Body Part | Damage Type | Amount |
---|---|---|
Head | Pierce | 100 - 200 |
Tail | Slash | 50 - 200 |
No special properties found
This is the probability that a creature will have these wielded items.
No wielded items found
These are the special items this creature may possibly drop on death, in addition to regular loot.
ID | Name | Code | Drop Chance | Links |
---|---|---|---|---|
24477 | Sturdy Steel Key | keychestextreme | 4% | Wiki |