Apostate Virindi Aggressor

ID 43081
Name Apostate Virindi Aggressor
Creature Type Virindi
Code ace43081-apostatevirindiaggressor
Level 220
Tier 6
XP 4000000
Links Wiki

Physical Armor Damage Reduction

The creature's physical armor reduces your damage by this amount depending on the body part and damage type. The formula used here is ArmorMod * ResistModByType where ArmorMod = 66.67 / 66.67 + (BaseArmor * ArmorModVsType). For example, if you do 100 damage before mitigation, and damage reduction is 17%, then you will end up doing 17 damage. This doesn't include your attack weapon or damage and damage is reduced further if the creature is wielding a shield. A value over 100% means damage of that type is increased.

Body Part Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Head 600 10% 10% 10% 7% 10% 10% 7% 10%
Chest 600 10% 10% 10% 7% 10% 10% 7% 10%
Abdomen 600 10% 10% 10% 7% 10% 10% 7% 10%
Upper Arm 600 10% 10% 10% 7% 10% 10% 7% 10%
Lower Arm 600 10% 10% 10% 7% 10% 10% 7% 10%
Hand 600 10% 10% 10% 7% 10% 10% 7% 10%
Tail 600 10% 10% 10% 7% 10% 10% 7% 10%
  Base AL Slash Bludgeon Pierce Cold Fire Acid Electric Nether
Average 600 10% 10% 10% 7% 10% 10% 7% 10%

Effective Magical Damage

This is how much effective magical damage you will do against this monster after innate resistances. A higher value means you will do more relative damage. A missing value means the resistance value is missing from the ACE World database, and seems to default to 100%

Slash Bludgeon Pierce Cold Fire Acid Electric Nether
100% 100% 100% 65% 100% 100% 65% Missing

Drain Resistance

This shows how effective drains will be against the creature. A lower value means the drain has less effect on the creature, and thus on how much of that vital you receive.

Drain Health Drain Stamina Drain Mana
100% 100% 100%

Attributes

Strength 340    
Endurance 320    
Coordination 360    
Quickness 380    
Focus 350    
Self 350    
Health 5000 Regen/sec 2.1
Stamina 6000 Regen/sec 4.1
Mana 4000 Regen/sec 4

Skills

Melee Defense 547
Missile Defense 573
Arcane Lore 417
Magic Defense 415
Deception 250
Run 470
Creature Enchantment 425
Life Magic 425
War Magic 425
Light Weapons 533

Spell Book

This is the set of spells the creature has a chance to cast during each cast attempt.

ID Name Probability Links
2147 Rending Wind 2.06% Wiki
2129 Sizzling Fury 2.06% Wiki
1785 Cassius' Ring of Fire 2.04% Wiki
2074 Gossamer Flesh 2.04% Wiki
1784 Horizon's Blades 2.04% Wiki
2170 Inferno's Gift 2.04% Wiki
2164 Swordsman's Gift 2.04% Wiki
2053 Executor's Blessing 2% Wiki
279 Magic Resistance Self VI 2% Wiki
2328 Vitality Siphon 2% Wiki

Attacks from Body Parts

If the creature is using body parts to attack, this is what they may use. If there is "wielded treasure" below then they may use those weapons to attack instead.

Note: If a creature does UNDEFINED damage, watch out! You have no protections against it.

Body Part Damage Type Amount
Hand Slash 43.75 - 175

Special Properties

No special properties found


Wielded Treasure / Weapons / Armor

This is the probability that a creature will have these wielded items.

No wielded items found


Drop Items

These are the special items this creature may possibly drop on death, in addition to regular loot.

ID Name Code Drop Chance Links
9292 Virindi Singularity Key keyfragmentsingularity 6% Wiki
23108 Twisted Dark Key keytwisteddark 2% Wiki
3696 Blue Jewel virindijewelblue 1.3% Wiki
41470 Purple Jewel ace41470-purplejewel 1.3% Wiki
3697 Red Jewel virindijewelred 1.3% Wiki
3698 White Jewel virindijewelwhite 1.3% Wiki
7604 Yellow Jewel virindijewelyellow 1.3% Wiki
23107 Mangled Dark Key keymangleddark 1% Wiki